Anonymous | Login | 2024-11-24 10:03 UTC |
My View | View Issues | Change Log | Roadmap |
View Revisions: Issue #791 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0000791: Crash during Rogues' move (potentially related to the change of diagonal while moving down on the vertical) | ||
Revision | 2011-08-31 11:50 by Zamolxis | ||
Description | See attached screenshot and saved game. For me it's always reproducible if I place the troops in a similar manner: - Load the saved game attached and attack the Rogues - Wait, defend or shoot for Imps & Gogs (or even move, just keep them out of range of the Rogues for the next turn) - Wait for Cerberi, then attack a Rogue stack accessible just in front - Next turn, some of the upper Rogue stacks will try to move down towards the Cerberi. They move a few hexes, but then the game crashes. And it seems to me it crashes when they are just about to change diagonal to get to the Cerberi. I tried it against another monster and I couldn't reproduce it (they could change diagonal to get down to my creature). Client/Server logs attached. Crashdump not created and couldn't be forced (the Win7 error pop-up blocks the access to the console, and the application is terminated when I close the msg). |
||
Revision | 2011-08-31 11:00 by Zamolxis | ||
Description | See attached screenshot and saved game. For me it's always reproducible if I place the troops in a similar manner: - Load save game and attack Rogues - Wait, defend or shoot for Imps & Gogs (or even move, just keep them out of range of the Rogues for the next turn) - Wait for Cerberi, then attack a Rogue stack accessible just in front - Next turn, some of the upper Rogue stacks will try to move down towards the Cerberi. They move a few hexes, but then the game crashes. And it seems to me it crashes when they are just about to change diagonal to get to the Cerberi. I tried it against another monster and I couldn't reproduce it (they could change diagonal to get down to my creature). Client/Server logs attached. Crashdump not created and couldn't be forced (the Win7 error pop-up blocks the access to the console, and the application is terminated when I close the msg). |
||
Revision | 2011-08-31 10:57 by Zamolxis | ||
Description | See attached screenshot and saved game. For me it's always reproducible if I place the troops in a similar manner: - Load save game and attack Rogues - Wait, defend or shoot for Imps & Gogs - Wait for Cerberi, then attack a Rogue stack accessible just in front - Next turn, some of the upper Rogue stacks will try to move down towards the Cerberi. They move a few hexes, but then the game crashes. And it seems to me it crashes when they are just about to change diagonal to get to the Cerberi. I tried it against another monster and I couldn't reproduce it (they could change diagonal to get down to my creature). Client/Server logs attached. Crashdump not created and couldn't be forced (the Win7 error pop-up blocks the access to the console, and the application is terminated when I close the msg). |
Copyright © 2000 - 2024 MantisBT Team |