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Summary 0000791: Crash during Rogues' move (potentially related to the change of diagonal while moving down on the vertical)
Revision 2011-08-31 11:50 by Zamolxis
Description See attached screenshot and saved game. For me it's always reproducible if I place the troops in a similar manner:
- Load the saved game attached and attack the Rogues
- Wait, defend or shoot for Imps & Gogs (or even move, just keep them out of range of the Rogues for the next turn)
- Wait for Cerberi, then attack a Rogue stack accessible just in front
- Next turn, some of the upper Rogue stacks will try to move down towards the Cerberi. They move a few hexes, but then the game crashes. And it seems to me it crashes when they are just about to change diagonal to get to the Cerberi.

I tried it against another monster and I couldn't reproduce it (they could change diagonal to get down to my creature). Client/Server logs attached. Crashdump not created and couldn't be forced (the Win7 error pop-up blocks the access to the console, and the application is terminated when I close the msg).
Revision 2011-08-31 11:00 by Zamolxis
Description See attached screenshot and saved game. For me it's always reproducible if I place the troops in a similar manner:
- Load save game and attack Rogues
- Wait, defend or shoot for Imps & Gogs (or even move, just keep them out of range of the Rogues for the next turn)
- Wait for Cerberi, then attack a Rogue stack accessible just in front
- Next turn, some of the upper Rogue stacks will try to move down towards the Cerberi. They move a few hexes, but then the game crashes. And it seems to me it crashes when they are just about to change diagonal to get to the Cerberi.

I tried it against another monster and I couldn't reproduce it (they could change diagonal to get down to my creature). Client/Server logs attached. Crashdump not created and couldn't be forced (the Win7 error pop-up blocks the access to the console, and the application is terminated when I close the msg).
Revision 2011-08-31 10:57 by Zamolxis
Description See attached screenshot and saved game. For me it's always reproducible if I place the troops in a similar manner:
- Load save game and attack Rogues
- Wait, defend or shoot for Imps & Gogs
- Wait for Cerberi, then attack a Rogue stack accessible just in front
- Next turn, some of the upper Rogue stacks will try to move down towards the Cerberi. They move a few hexes, but then the game crashes. And it seems to me it crashes when they are just about to change diagonal to get to the Cerberi.

I tried it against another monster and I couldn't reproduce it (they could change diagonal to get down to my creature). Client/Server logs attached. Crashdump not created and couldn't be forced (the Win7 error pop-up blocks the access to the console, and the application is terminated when I close the msg).

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