Anonymous | Login | 2024-11-22 00:41 UTC |
My View | View Issues | Change Log | Roadmap |
View Revisions: Issue #86 | [ Back to Issue ] | ||
Summary | 0000086: Crash when hitting F4 in 1600x1200 resolution (0.73#4 - different than the F4 crash in lower resolutions reported before) | ||
Revision | 2009-10-04 12:11 by Zamolxis | ||
Description | I'm attaching here below the logs (including the .dmp files I had after the crash): For 0.72b#15 - in 1024x768 resolution the game goes in full screen without a crash. It only crashes once we try to perform any action in the game. After the crash, both log files are updated, as well as VCMI_client.exe_crashinfo.dmp. VCMI_server.exe_crashinfo.dmp however remains unchanged (based on the file date/hour). For 0.73#04 - in 1600x1200 resolution the game crashes already when we press F4. Only the log files are updated. Both VCMI_client.exe_crashinfo.dmp & VCMI_server.exe_crashinfo.dmp remain unchanged. If you check the date/time of the files in the 1600x1200 F4 Crash logs archive, we have the following: > VCMI_Client_log.txt & VCMI_Server_log.txt - updated 02-08-2009 @ 1.42 AM - time of the crash in 1600x1200 mode > VCMI_client.exe_crashinfo.dmp - updated 02-08-2009 @ 1.26 AM - time of the crash in 1024x768 mode > VCMI_server.exe_crashinfo.dmp - updated 01-08-2009 @ 23.55 PM - no idea what generated this file, as I don't remember other crashes than the F4 tests (might be interesting for you guys to look into it) |
||
Revision | 2009-10-17 22:29 by Zamolxis | ||
Description | See the forum link in the Additional Information box below, for the attachment with the crash logs (including the .dmp files after the crash): This is different from 0000056 (0.72b#15), where in 1024x768 resolution the game goes in full screen without a crash. It only crashes once we try to perform any action in the game. After the crash, both log files are updated, as well as VCMI_client.exe_crashinfo.dmp. VCMI_server.exe_crashinfo.dmp however remains unchanged (based on the file date/hour). For this one (0.73#4), in 1600x1200 resolution the game crashes already when we press F4. Only the log files are updated. Both VCMI_client.exe_crashinfo.dmp & VCMI_server.exe_crashinfo.dmp remain unchanged. If you check the date/time of the files in the 1600x1200 F4 Crash logs archive, we have the following: > VCMI_Client_log.txt & VCMI_Server_log.txt - updated 02-08-2009 @ 1.42 AM - time of the crash in 1600x1200 mode > VCMI_client.exe_crashinfo.dmp - updated 02-08-2009 @ 1.26 AM - time of the crash in 1024x768 mode > VCMI_server.exe_crashinfo.dmp - updated 01-08-2009 @ 23.55 PM - no idea what generated this file, as I don't remember other crashes than the F4 tests (might be interesting for you guys to look into it) |
Copyright © 2000 - 2024 MantisBT Team |