View Revisions: Issue #832 |
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Summary |
0000832: War Machines should be treated as non-living in terms of spell immunities |
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Revision |
2011-10-29 09:14 by Zamolxis |
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Description |
War Machines should be spared |
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Revision |
2011-10-29 09:23 by Zamolxis |
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Description |
ORIGINAL REPORT: Death ripple inflicts damage to War Machines as well. War Machines should be spared as they're neither living, nor elemental.
EDIT: War Machines should be treated as non-living in terms of spell immunities. So they should be immune to Death Ripple, Resurrection, Animate Dead, Teleport, Clone, Haste/Slow and all mind spells. |
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Revision |
2011-10-29 09:29 by Zamolxis |
|
Description |
ORIGINAL REPORT: Death ripple inflicts damage to War Machines as well. War Machines should be spared as they're neither living, nor elemental.
EDIT: War Machines should be treated as non-living in terms of spell immunities. So they should be immune to Death Ripple, Resurrection, Animate Dead, Teleport, Clone, Haste/Slow and all mind spells. Sir Mullich in the map from 0000707 has all spells & machines for testing purposes, or you can use cheats. :) |