View Revisions: Issue #466 |
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Summary |
0000466: The waterfall at Castle is not animated in VCMI |
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Revision |
2010-05-29 14:54 by Zamolxis |
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Steps To Reproduce |
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Revision |
2010-05-29 15:30 by Zamolxis |
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Steps To Reproduce |
And from what I noticed so far, the other animated town screen objects, like the waterfalls at Stronghold & Conflux, as well as many others, while working, have their animations at least twice as slow as in H3, which make them not very realistic (I'll open a separate defect for this if necessary). |
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Revision |
2010-05-29 15:31 by Zamolxis |
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Steps To Reproduce |
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Revision |
2010-05-29 15:30 by Zamolxis |
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Additional Information |
Possibly valid for other animated objects in other towns. If I find other examples, I'll update this report. |
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Revision |
2010-05-29 15:31 by Zamolxis |
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Additional Information |
And from what I noticed so far, the other animated town screen objects, like the waterfalls at Stronghold & Conflux, as well as many others, while working, have their animations at least twice as slow as in H3, which make them not very realistic (I'll open a separate defect for this if necessary). |