View Revisions: Issue #361 |
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Summary |
0000361: Some buildings built in Map Editor, are not loaded in VCMI at game start (or another building is given instead) |
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Revision |
2010-02-14 12:27 by Zamolxis |
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Description |
As in summary. |
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Revision |
2010-02-14 13:32 by Zamolxis |
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Description |
E.g.: Skeleton Transformer is not present at game start in Necropolis, even though it was built from Map Editor. |
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Revision |
2010-05-29 15:13 by Zamolxis |
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Description |
E.g.: Skeleton Transformer is not present at game start in Necropolis, even though it was built from Map Editor. Instead, we get Necromancy Amplifier. |
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Revision |
2010-05-29 15:14 by Zamolxis |
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Description |
E.g.: Skeleton Transformer is not present at game start in Necropolis, even though it was built from Map Editor. Instead, we get Necromancy Amplifier. The map attached to 0000327 can be used to reproduce. |