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View Revisions: Issue #33 | [ Back to Issue ] | ||
Summary | 0000033: Creatures tend to stop at every hex during movemen (0.7b#30) | ||
Revision | 2009-10-02 11:56 by OnionKnight | ||
Description | Aidis: 0000030 Creatures tend to stop for a short while at every hex when you move them in battle. Easier to see if you choose the fastest animation speed. http://forum.vcmi.eu/viewtopic.php?p=1969#1969 [^] |
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Revision | 2009-10-02 16:28 by OnionKnight | ||
Description | Aidis: 0000030 Creatures tend to stop for a short while at every hex when you move them in battle. Easier to see if you choose the fastest animation speed. http://forum.vcmi.eu/viewtopic.php?p=1969#1969 [^] |
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Revision | 2009-10-02 16:29 by OnionKnight | ||
Description | Aidis: Creatures tend to stop for a short while at every hex when you move them in battle. Easier to see if you choose the fastest animation speed. http://forum.vcmi.eu/viewtopic.php?p=1969#1969 [^] |
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Revision | 2010-05-29 19:00 by Zamolxis | ||
Description | Aidis: Creatures tend to stop for a short while at every hex when you move them in battle. Easier to see if you choose the fastest animation speed. http://forum.vcmi.eu/viewtopic.php?p=1969#1969 [^] |
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