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Summary 0000235: When opening the Save Game menu, we should have a name proposed by default for our saved game like in H3
Revision 2009-11-28 04:18 by Zamolxis
Description H3 had "NEWGAME" I believe. We could have the same, or we could have some other (maybe better, or at least original) solutions:



1. "VCMINEW"

2. "NEWGAMEn" or "VCMINEWn" or "VCMI_n", where "n" is a number which increases with every save, so that we don't have to manually change it to avoid overwriting.

3. "YYMMDD_n" or "YYYYMMDD_n" - so a format which defaults today's date, plus a number, which increases with every save.
Revision 2009-11-28 04:19 by Zamolxis
Description H3 had "NEWGAME" I believe. We could have the same, or we could have some other (maybe better, or at least original) solutions:



1. "VCMINEW"


2. "NEWGAMEn" or "VCMINEWn" or "VCMI_n", where "n" is a number which increases with every save, so that we don't have to manually change it to avoid overwriting.


3. "YYMMDD_n" or "YYYYMMDD_n" - so a format which defaults today's date, plus a number, which increases with every save.
Revision 2009-11-28 04:20 by Zamolxis
Description H3 had "NEWGAME" I believe. We could have the same, or we could have some other (maybe better, or at least original) solutions:



1. "VCMINEW" or


2. "NEWGAMEn" or "VCMINEWn" or "VCMI_n", where "n" is a number which increases with every save, so that we don't have to manually change it to avoid overwriting.


3. "YYMMDD_n" or "YYYYMMDD_n" - so a format which defaults today's date, plus a number, which increases with every save.
Revision 2009-11-28 04:20 by Zamolxis
Description H3 had "NEWGAME" I believe. We could have the same, or we could have some other (maybe better, or at least original) solutions:



1. "VCMINEW"
or

2. "NEWGAMEn" or "VCMINEWn" or "VCMI_n", where "n" is a number which increases with every save, so that we don't have to manually change it to avoid overwriting.
or

3. "YYMMDD_n" or "YYYYMMDD_n" - so a format which defaults today's date, plus a number, which increases with every save.
Revision 2009-11-28 04:28 by Zamolxis
Description H3 had "NEWGAME" I believe. We could have the same, or we could have some other (maybe better, or at least original) solutions:



1. "VCMINEW"
or

2. "NEWGAMEn" or "VCMINEWn" or "VCMI_n", where "n" is a number which increases with every save, so that we don't have to manually change it to avoid overwriting.
or
3. "YYMMDD_n" or "YYYYMMDD_n" - so a format which defaults today's date, plus a number, which increases with every save.



The last two proposals (especially the 3rd) would allow the players to also easily sort the saved games chronologically with a simple click on the column header.
Revision 2009-11-28 04:20 by Zamolxis
Additional Information
Revision 2009-11-28 04:28 by Zamolxis
Additional Information Personally, I think my favorites would be VCMI_n or YYMMDD_n.

For VCMI_n, "n" could be by default a 3- or even 4-digit number (001, 002...). Though support for numbers above 999/9999 should be there (if anyone goes that far).

For YYMMDD_n, it could be a 2-digit number only. I doubt anyone would save a game more than 99 times in a day. :)
Revision 2009-11-28 04:29 by Zamolxis
Description H3 had "NEWGAME" I believe. We could have the same, or we could have some other (maybe better, or at least original) solutions:



1. "VCMINEW"

or

2. "NEWGAMEn" or "VCMINEWn" or "VCMI_n", where "n" is a number which increases with every save, so that we don't have to manually change it to avoid overwriting.

or

3. "YYMMDD_n" or "YYYYMMDD_n" - so a format which defaults today's date, plus a number, which increases with every save.



The last two proposals (especially the 3rd) would allow the players to also easily sort the saved games chronologically with a simple click on the column header.
Revision 2009-11-28 04:29 by Zamolxis
Additional Information
Personally, I think my favorites would be VCMI_n or YYMMDD_n.



For VCMI_n, "n" could be by default a 3- or even 4-digit number (001, 002...). Though support for numbers above 999/9999 should be there (if anyone goes that far).



For YYMMDD_n, it could be a 2-digit number only. I doubt anyone would save a game more than 99 times in a day. :)
Revision 2009-11-28 04:31 by Zamolxis
Additional Information
Personally, I think my favorites would be VCMI_n or YYMMDD_n.



For VCMI_n, "n" could be by default a 3- or even 4-digit number (001, 002...). Though support for numbers above 999/9999 should be there (if anyone goes that far).



For YYMMDD_n, it could be a 2-digit number only. I doubt anyone would save a game more than 99 times in a day. :)



Formats with leading zeros would of course be useful again for sorting.
Revision 2010-07-21 01:24 by Zamolxis
Description H3 had "NEWGAME" I believe. We could have the same, or we could have some other (maybe better, or at least original) solutions:

1. "VCMINEW"
or
2. "NEWGAMEn" or "VCMINEWn" or "VCMI_n", where "n" is a number which increases with every save, so that we don't have to manually change it to avoid overwriting.
or
3. "YYMMDD_n" or "YYYYMMDD_n" - so a format which defaults today's date, plus a number, which increases with every save.

The last two proposals (especially the 3rd) would allow the players to also easily sort the saved games chronologically with a simple click on the column header.
Revision 2010-07-21 01:24 by Zamolxis
Additional Information
Personally, I think my favorites would be VCMI_n or YYMMDD_n.

For VCMI_n, "n" could be by default a 3- or even 4-digit number (001, 002...). Though support for numbers above 999/9999 should be there (if anyone goes that far).

For YYMMDD_n, it could be a 2-digit number only. I doubt anyone would save a game more than 99 times in a day. :)

Formats with leading zeros would of course be useful again for sorting.

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