MantisBT

View Revisions: Issue #157 Back to Issue ]
Summary 0000157: Native terrain bonuses during siege not implemented
Revision 2009-10-14 21:53 by Zamolxis
Description 0.73c#26 by pHOMM:



Probably not yet implemented - Native Terrain(NT) in siege - gives bonuses for creatures to which NT of town is native(ie centaurs get bonuses when fighting in Castle siege) and this hapens irregardless where the town is located - rampart on swamp land in siege will have grass: my siege vs necropolis was not on dirt (necro NT) and necro creatures haven't bonuses, but castle creatures had bonus when was a siege of Castle which was staying (trigger yellow point) on grass
Revision 2010-05-29 23:43 by Zamolxis
Description 0.73c#26 by pHOMM:

Probably not yet implemented - Native Terrain(NT) in siege - gives bonuses for creatures to which NT of town is native(ie centaurs get bonuses when fighting in Castle siege) and this hapens irregardless where the town is located - rampart on swamp land in siege will have grass: my siege vs necropolis was not on dirt (necro NT) and necro creatures haven't bonuses, but castle creatures had bonus when was a siege of Castle which was staying (trigger yellow point) on grass

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean