View Revisions: Issue #157 |
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Summary |
0000157: Native terrain bonuses during siege not implemented |
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Revision |
2009-10-14 21:53 by Zamolxis |
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Description |
0.73c#26 by pHOMM:
Probably not yet implemented - Native Terrain(NT) in siege - gives bonuses for creatures to which NT of town is native(ie centaurs get bonuses when fighting in Castle siege) and this hapens irregardless where the town is located - rampart on swamp land in siege will have grass: my siege vs necropolis was not on dirt (necro NT) and necro creatures haven't bonuses, but castle creatures had bonus when was a siege of Castle which was staying (trigger yellow point) on grass |
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Revision |
2010-05-29 23:43 by Zamolxis |
|
Description |
0.73c#26 by pHOMM:
Probably not yet implemented - Native Terrain(NT) in siege - gives bonuses for creatures to which NT of town is native(ie centaurs get bonuses when fighting in Castle siege) and this hapens irregardless where the town is located - rampart on swamp land in siege will have grass: my siege vs necropolis was not on dirt (necro NT) and necro creatures haven't bonuses, but castle creatures had bonus when was a siege of Castle which was staying (trigger yellow point) on grass |