MantisBT - VCMI
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0001855VCMIMechanics - Town structurespublic2014-07-21 18:432014-08-04 11:22
anoleyn 
 
normalmajoralways
closedduplicate 
0.96 
 
0001855: Upgrade trees in castles are just wrong...
This issue is connected with 0001851 and 0001852. I tested a bit and it seems that castle upgrade trees are at the moment completely mixed up and some are missing. For starters AFAIK in oH3 any horde building requires at least Fort to be built. That isn't the case in VCMI and you start making horde buildings straight away. I checked this for Citadel and Stronghold.

In my opinion (I do not know if you agree), it would be best just to implement all building reuirements in faction config files for all buildings...
No tags attached.
duplicate of 0001712closed Ivan Tests for possibility of building a structure should be recursive 
related to 0001851closed  Upgrade tree not shown properly 
related to 0001852closed Ivan Wrong requirements for Cloud Temple 
Issue History
2014-07-21 18:43anoleynNew Issue
2014-07-21 18:43anoleynRelationship addedrelated to 0001851
2014-07-21 18:43anoleynRelationship addedrelated to 0001852
2014-07-27 11:54IvanAssigned To => Ivan
2014-07-27 11:54IvanStatusnew => assigned
2014-08-04 11:21IvanRelationship addedduplicate of 0001712
2014-08-04 11:22IvanNote Added: 0004889
2014-08-04 11:22IvanStatusassigned => closed
2014-08-04 11:22IvanAssigned ToIvan =>
2014-08-04 11:22IvanResolutionopen => duplicate

Notes
(0004889)
Ivan   
2014-08-04 11:22   
Closing as duplicate of 0001712