MantisBT - VCMI |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000185 | VCMI | Mechanics - Battles | public | 2009-10-19 20:12 | 2011-05-28 15:38 |
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| Reporter | Zamolxis | |
| Assigned To | Tow dragon | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 0.74 | |
| Target Version | | Fixed in Version | 0.84 | |
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| Summary | 0000185: The stack queue disappears if a stack is going to kill the last enemy remaining, from the moment the stack starts walking |
| Description | The stack queue disappears if a stack is going to kill the last enemy remaining, from the moment the stack starts walking towards the target. |
| Steps To Reproduce | |
| Additional Information | See screenshot link in report 0000184: my Crystal Dragon just started walking towards the Pikeman, and the stack queue disappeared completely. |
| Tags | No tags attached. |
| Relationships | | related to | 0000051 | closed | Tow dragon | Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it |
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| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 2009-10-19 20:12 | Zamolxis | New Issue | |
| 2009-10-19 20:13 | Zamolxis | Relationship added | related to 0000051 |
| 2011-03-18 23:25 | Tow | Note Added: 0001653 | |
| 2011-03-18 23:25 | Tow | Status | assigned => resolved |
| 2011-03-18 23:25 | Tow | Fixed in Version | => 0.84 |
| 2011-03-18 23:25 | Tow | Resolution | open => fixed |
| 2011-05-28 15:38 | Zamolxis | Note Added: 0001734 | |
| 2011-05-28 15:38 | Zamolxis | Status | resolved => closed |