MantisBT - VCMI
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0000135VCMIGUI - Battlespublic2009-10-11 14:292013-06-10 16:53
Zamolxis 
Ivan 
lowminoralways
resolvedfixed 
0.73c 
0.84 
0000135: Wight's regeneration animation graphics are different in VCMI (greenish) as compared to H3 (blue-grayish, more transparent)
0.73c#13 - Wight's regeneration animation graphics are different in VCMI (greenish) as compared to H3 (blue-grayish, more transparent):

H3: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2007/2009-10-11_H3WightRegeneration.jpg [^]

VCMI: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2007/2009-10-11_VCMIWightRegeneration.jpg [^]

Personally I don't mind the difference (acid green may idd suit Necro), that's why I gave it "low" priority, but some may prefer to keep it as in the original game.
Forum report: http://forum.vcmi.eu/viewtopic.php?p=3634#3634 [^]
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Issue History
2009-10-11 14:29ZamolxisNew Issue
2009-10-11 14:52OnionKnightNote Added: 0000091
2010-05-29 23:17ZamolxisProduct Version0.74 => 0.73c
2010-05-29 23:17ZamolxisDescription Updatedbug_revision_view_page.php?rev_id=813#r813
2011-01-01 20:32IvanNote Added: 0001470
2011-01-01 20:32IvanStatusassigned => resolved
2011-01-01 20:32IvanFixed in Version => 0.89
2011-01-01 20:32IvanResolutionopen => fixed
2011-01-01 20:32IvanAssigned ToTow dragon => Ivan
2011-03-03 16:25ZamolxisNote Added: 0001606
2011-03-03 16:25ZamolxisStatusresolved => feedback
2011-03-03 16:25ZamolxisResolutionfixed => reopened
2011-03-04 14:22IvanNote Added: 0001622
2011-03-04 14:22IvanStatusfeedback => resolved
2011-03-04 14:22IvanResolutionreopened => fixed
2013-06-10 16:53ZamolxisNote Added: 0003692

Notes
(0000091)
OnionKnight   
2009-10-11 14:52   
Elixir of Life also has a green animation where a blue one should be. The green regeneration is for when Vampire Lords are attacking I think. It should be a simple matter of changing which animation to be loaded.
(0001470)
Ivan   
2011-01-01 20:32   
Fixed in rev 1907
(0001606)
Zamolxis   
2011-03-03 16:25   
The animation seems to have the right color now, but I'm not yet sure we have the right one. In H3 it was half-transparent.

If we don't yet have the right animation, leave this as reopened.

If the animation is right, but there are other changes to the game code in order to enable transparency, then please mark this as Resolved again, and we can open another report for the transparency of the animation.
(0001622)
Ivan   
2011-03-04 14:22   
Don't see any other semi-transparent animations so this part is fixed.
AFAIR there are some other animations (like life drain or resurrection) that are semi-transparent in game but have only opaque versions in data files.
(0003692)
Zamolxis   
2013-06-10 16:53   
I'm waiting for 0000698 & 0001318 to be fixed to validate this one on slow, separate animation speed, but for now it does seem to be fixed (or way closer to the original at the very least). Still, I'll close this later on when I can validate it properly.