Viewing Issues (751 - 800 / 806)
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| | P | ID | # | |
Category | Severity | Status | Updated | Summary |
|
| | | 0002206 | 1 | |
Mechanics - Objects | minor | assigned (Warmonger) | 2015-06-05 | WoG dwellings are not guarded |
| | | 0002187 | | |
Mechanics - Objects | feature | new | 2015-04-28 | Commander artifact disaapear on drag and drop to commander tab. |
| | | 0001903 | | 1 |
GUI - Hero screen / Exchange window | minor | new | 2015-04-28 | Commander screen doesn't show commander artifacts |
| | | 0000692 | | 1 |
GUI - PreGame | feature | assigned (Tow) | 2015-03-11 | Player Type R-click info box not yet implemented |
| | | 0002117 | | 1 |
Other | minor | new | 2015-03-03 | can not see where the highlight reach neutrals, if on their way to being creauture |
| | | 0002116 | 1 | 2 |
AI - Adventure Map | feature | assigned (Warmonger) | 2015-03-02 | If Accumulate Resources only victory condition AI may not try to move at all |
| | | 0001099 | 2 | 1 |
GUI - Other | feature | new | 2015-02-28 | Select Resolution window - further graphic enhancements |
| | | 0000853 | 13 | |
GUI - Other | feature | assigned (Fay) | 2015-02-22 | Transition effects should be implemented |
| | | 0002093 | 4 | |
GUI - Other | minor | assigned (SXX) | 2015-02-17 | New quest window issues |
| | | 0002071 | | |
GUI - Other | minor | new | 2015-02-14 | CTextBox lags a lot if slider dragged |
| | | 0002069 | | |
Mechanics - Objects | feature | new | 2015-02-11 | After quest finished player should see if hero unable to take reward (skill) before giving artifact / monster |
| | | 0000612 | | |
Other | feature | new | 2015-02-08 | VCMI could remember last sorting in scenario/custom campaign/generated map list |
| | | 0002056 | 1 | |
Mechanics - Other | minor | assigned (AVS) | 2015-02-07 | Certain spells should only work on Ballista, but not other war machines |
| | | 0002008 | 1 | |
Mechanics - Other | minor | new | 2014-12-25 | Artifact Merchants: incorrect prices for combined artifacts |
| | | 0002006 | 1 | |
Other | feature | new | 2014-12-25 | Missing feature - sharing resources between allied AI and player |
| | | 0000587 | 2 | 2 |
Mechanics - Objects | minor | assigned (Tow) | 2014-12-25 | Artifact Merchants: Missing buttons + interface issues |
| | | 0001999 | | |
GUI - Other | tweak | new | 2014-12-24 | Incorrect pop-up message in Sacrifice Artifact window |
| | | 0000144 | | |
GUI - Hero screen / Exchange window | minor | new | 2014-12-24 | In Hero Meeting window, when we click on the Catapult, we get the wrong pop-up message (0.73c#19) |
| | | 0000562 | 1 | 2 |
GUI - Other | minor | new | 2014-12-24 | Marketplace - the yellow frames for selected resources are thinner than in H3 and not well centered around the resource box |
| | | 0001886 | 19 | |
Other | minor | acknowledged (josch) | 2014-11-10 | Please remove fuzzylite from vcmi and use the system version instead |
| | | 0001906 | | 1 |
GUI - Hero screen / Exchange window | minor | new | 2014-09-26 | Buggy commander skill descriptions |
| | | 0001804 | 14 | 1 |
Random Map Generator | block | resolved (Warmonger) | 2014-09-21 | Client / server desync |
| | | 0000548 | 4 | 1 |
GUI - PreGame | tweak | assigned (Tow) | 2014-09-02 | [Pregame] It is possible to select artifact as start bonus (or receive it as random) even without hero |
| | | 0001883 | 2 | |
Other | feature | new | 2014-08-31 | could you GPG sign vcmi releases? |
| | | 0001222 | | |
GUI - PreGame | feature | assigned (Tow) | 2014-06-11 | Request for QuickSave/Load and/or Sort-by-Date functionalities |
| | | 0001164 | 8 | |
Campaigns | minor | resolved (Ivan) | 2014-01-01 | Some campaign-specific victory conditions are not implemented |
| | | 0000896 | 1 | |
AI - Adventure Map | major | resolved (Warmonger) | 2013-12-21 | AI will explore Veil of darkness shround infinitely, without taking other actions. |
| | | 0001421 | 3 | |
Campaigns | major | resolved (beegee) | 2013-12-17 | Human player should have turn before AI player(s) |
| | | 0000905 | 2 | 1 |
AI - Adventure Map | major | resolved (Tow) | 2013-09-07 | AI doesn't save list of visited objects |
| | | 0000883 | 1 | |
GUI - Battles | minor | resolved (Ivan) | 2013-07-16 | Creature walking animation |
| | | 0000844 | 1 | |
GUI - Battles | feature | resolved (Ivan) | 2013-07-16 | Smooth moves |
| | | 0001077 | 1 | |
GUI - Battles | trivial | resolved (Ivan) | 2013-07-16 | Remaining issues with custom creature animations in battle |
| | | 0000698 | 2 | |
Mechanics - Battles | tweak | resolved (Ivan) | 2013-07-16 | Spell animation has the same speed, regardless of the Animation Speed setting in the Combat Options |
| | | 0000688 | 3 | 1 |
GUI - Battles | trivial | resolved (Warmonger) | 2013-07-15 | The shaded hex(es) of the enemy target creatures should get un-shaded the moment our creature makes its move |
| | | 0001294 | 1 | 2 |
GUI - Adventure Map | trivial | resolved (Ivan) | 2013-06-23 | Village Hall icon missing from Town Status window |
| | | 0000135 | 5 | |
GUI - Battles | minor | resolved (Ivan) | 2013-06-10 | Wight's regeneration animation graphics are different in VCMI (greenish) as compared to H3 (blue-grayish, more transparent) |
| | | 0000119 | 4 | |
Mechanics - Objects | feature | resolved (Warmonger) | 2013-06-10 | Random Artifact and Reward Artifact Placement Rules |
| | | 0001129 | | 1 |
GUI - Adventure Map | trivial | new | 2013-06-02 | Spell points left are not always updated in the Hero info box on Adventure Map after a battle |
| | | 0001269 | 4 | |
Mechanics - Adventure Map | major | resolved (Tow) | 2013-05-31 | Hero exchanges are broken: Got false in applying... that request must have been fishy! |
| | | 0001273 | | |
GUI - Town screen | trivial | assigned (Tow) | 2013-05-27 | Selecting 1st or 2nd town icon from the scroll bar moves it to the lowest possible visible slot (3rd if enough towns above ) |
| | | 0001147 | | |
GUI - Other | minor | new | 2012-11-04 | Windows 8 Touch Gesture/Action support erratic |
| | | 0000322 | 2 | |
GUI - Adventure Map | trivial | new | 2012-09-01 | Map scroll with keyboard keys behaves a bit differently then H3, leading to the impression that it's too fast sometimes |
| | | 0001017 | 1 | 2 |
GUI - Adventure Map | tweak | new | 2012-08-18 | When "sleeping" or in a battle, some buttons should be greyed out |
| | | 0000787 | 4 | |
AI - Battles | feature | acknowledged | 2011-09-06 | AI hero doesn't use tactics |
| | | 0000735 | | |
Mechanics - Town structures | feature | new | 2011-05-29 | H3 issue: Mana Vortex didn't act according to its description in H3 > How should VCMI handle it? |
| | | 0000217 | | 1 |
Mechanics - Other | tweak | new | 2011-05-29 | Keybindings in Split Stack window don't work intuitively if we have already some creatures in the destination slot. |
| | | 0000705 | 1 | 2 |
GUI - Hero screen / Exchange window | tweak | new | 2011-03-07 | Info boxes in Hero screen pop up above the object we R-click on i/o the center of the window |
| | | 0000695 | | 2 |
GUI - PreGame | trivial | assigned (Tow) | 2011-03-03 | Starting Hero info box: alignment issues |
| | | 0000648 | 3 | |
GUI - PreGame | feature | assigned (Tow) | 2010-11-19 | I can't set WOG options |
| | | 0000354 | 4 | |
Mechanics - Objects | feature | assigned (Tow) | 2010-08-01 | Script Suggestion: Monoliths cost MP. |
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