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Viewing Issues (1 - 37 / 37)  Print Reports ]  CSV Export ]  Excel Export ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00010672   GUI - Battlestweakclosed (Ivan)2022-04-11Cavaliers before turning jump an extra hex backwards
  00008722   GUI - Adventure Mapminorclosed (Warmonger)2022-04-11Bugs with pandora box which has multiple rewards
  00009784   Mechanics - Battlesminorclosed (Warmonger)2022-04-11Fire immunity does not works
  000128123 GUI - Town screencrashclosed (Tow)2014-05-30Crash when building Tavern in Castle town on a loaded game
  00012763   Mechanics - Town structuresminorclosed (Ivan)2014-05-30Horde buildings make creature buildings inaccessible
  00012752   Mechanics - Battlesminorclosed (Warmonger)2014-05-30Units with UNDEAD type can loose turn due to FEAR ability of enemy
  0001268172 Mechanics - Adventure Mapblockclosed (Tow)2014-05-30Game freezes when Treasure Chest grants level
  0001237135 Mechanics - Othercrashclosed (Ivan)2014-05-30Game crashed when i try load game
  0001229121 Modscrashclosed (Ivan)2014-05-30Random artifacts are not indexed properly
  00012651   Mechanics - Battlesmajorclosed (Tow)2014-05-30Enchantment spells don't work with recent trunk
  000126451 GUI - Battlesmajorclosed (Tow)2014-05-30ONLY_ENEMY_ARMY bonus range does not work
  000126011 AI - Adventure Mapcrashclosed (Tow)2014-05-30Crash when AI looses hero
  000125826 Mechanics - Adventure Mapcrashclosed (Ivan)2014-05-30Crash when visitting Learning Stone
  00012572   AI - Adventure Mapblockclosed (Warmonger)2014-05-30Game crashes as soon as AI enters battle
  00012552   Mechanics - Adventure Mapcrashclosed (Warmonger)2014-05-30AI crashes at School of War / School of Magic
  000125413 Mechanics - Adventure Mapcrashclosed (Tow)2014-05-30Crash while ending turn
  000125112 Mechanics - Objectsblockclosed (Tow)2014-05-30Dragon Utopia double visit
  000124541 GUI - Adventure Mapcrashclosed (Ivan)2014-05-30Client freeze when visiting hut of the magi
  00012406   Modstweakclosed (Warmonger)2014-05-30Upgraded Assids attack until enemy die
   000123911 Othertextclosed (Tow)2014-05-30VCAI logs : Hero number in ASCII format
  000123611 GUI - Hero screen / Exchange windowtrivialclosed (Ivan)2014-05-30Problem with Hero screen With in polish Language
  000123527 AI - Adventure Mapcrashclosed (Tow)2014-05-30Crushes while ending turn
  000123326 GUI - Adventure Mapcrashclosed (Ivan)2014-05-30Crash when entering a temple on adventure map
  000106323 Mechanics - Othercrashclosed (Tow)2014-05-30Visiting the Crypt at end of the movement leads to issues: second visit, crash
  0001053143 AI - Battlescrashclosed (Tow)2014-05-30Battle continues after AI clears Bank
  00009871   Mechanics - Othertrivialclosed (Warmonger)2014-05-30Morale bonus for "Troops of 0 alignments 2" when hero is garrisoned
  000095561 AI - Adventure Mapcrashclosed (Tow)2014-05-30Rare crash when AI attacks creature bank
  00005001   Mechanics - Battlestweakclosed (Warmonger)2014-05-30Neutral cretures should have +1 morale or neutral morale
  000038922 Mechanics - Adventure Mapminorclosed (Ivan)2014-05-30Randomized grail positon can be an illegal one
  00000663   Mechanics - Objectsmajorclosed (Tow)2014-05-30Monolith bug - you can block the monoliths (cannot exchange creatures)
  00012434   Mechanics - Otherminorclosed (Ivan)2014-05-30Events that increased population in towns don't work.
  00012411   GUI - Adventure Mapminorclosed (Ivan)2014-05-30Game crashes when I try to check skill description at the University
  000122711 Mechanics - Town structuresminorclosed (Ivan)2014-05-30Cannot recruit hero at Tavern (when too few heroes available for the map)
  0001133101 Mechanics - Objectsminorclosed (Warmonger)2014-05-30Artifact disappears when combining units
  000090521 AI - Adventure Mapmajorresolved (Tow)2013-09-07AI doesn't save list of visited objects
  00012694   Mechanics - Adventure Mapmajorresolved (Tow)2013-05-31Hero exchanges are broken: Got false in applying... that request must have been fishy!
  00011523   AI - Battlesblockclosed2013-04-01Crash at new game launch during BattleAI initialization
 

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