MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000976 | VCMI | Mechanics - Town structures | public | 2012-05-25 15:56 | 2014-05-30 17:41 |
Reporter | greg3ll | ||||
Assigned To | Warmonger | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | PC | OS | Win 7 | OS Version | x64 |
Product Version | 0.88b | ||||
Target Version | Fixed in Version | 0.92 | |||
Summary | 0000976: Stables in town "castle" | ||||
Description | In few cases stables works improperly: 1. movement bonus is added just for actual and for next day (not to end of week); 2. if some hero stays in town and next week begin, no bonus is added; it's added only after buying building or on entering to town (which is good). | ||||
Steps To Reproduce | |||||
Additional Information | Maybe VCMI should go one or two steps ahead of original H3, and give that bonus even without entering to town, but on hero activation? (it's just in case, when hero stay in town, and new week begin). Other thought is to show some small icon on hero portrait, to visualize if bonus is added. In that case, message box could not be showed to user each time. I think about icons similar to the ones from Baldur's Gate game. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2012-05-25 15:56 | greg3ll | New Issue | |||
2013-02-02 08:15 | Warmonger | Assigned To | => Warmonger | ||
2013-02-02 08:15 | Warmonger | Status | new => assigned | ||
2013-02-02 08:33 | Warmonger | Note Added: 0003348 | |||
2013-02-02 08:33 | Warmonger | Status | assigned => resolved | ||
2013-02-02 08:33 | Warmonger | Fixed in Version | => 0.92 | ||
2013-02-02 08:33 | Warmonger | Resolution | open => fixed | ||
2014-05-30 17:41 | beegee | Status | resolved => closed |
Notes | |||||
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