MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000009 | VCMI | Mechanics - Objects | public | 2009-10-02 06:15 | 2010-03-02 10:21 |
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Reporter | Steven Aus | |
Assigned To | Warmonger | |
Priority | normal | Severity | major | Reproducibility | unable to reproduce |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.74 | |
Target Version | | Fixed in Version | 0.8 | |
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Summary | 0000009: Creature banks on first visit say they are deserted, and the type (name) of creature bank is not inserted into that dialogue. |
Description | As in summary. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | parent of | 0000221 | closed | Warmonger | Derelict Ship doesn't function anymore after loading a saved game | parent of | 0000278 | closed | Warmonger | Pyramid Crash | has duplicate | 0000165 | closed | Warmonger | Bug creatures banks don't work |
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Attached Files | Back for Revenge Saves.7z (134,678) 2009-10-03 12:34 https://bugs.vcmi.eu/file_download.php?file_id=7&type=bug Thousand Islands Saves.7z (127,146) 2009-10-03 12:54 https://bugs.vcmi.eu/file_download.php?file_id=8&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2009-10-02 06:15 | Steven Aus | New Issue | |
2009-10-02 10:40 | Tow dragon | Category | Mechanics - objects => |
2009-10-02 12:13 | Warmonger | Status | new => assigned |
2009-10-02 12:13 | Warmonger | Assigned To | => Warmonger |
2009-10-02 12:22 | Zamolxis | Product Version | => 0.74 |
2009-10-02 13:47 | Zamolxis | Category | Mechanics - objects => |
2009-10-03 10:53 | Warmonger | Note Added: 0000025 | |
2009-10-03 10:53 | Warmonger | Reproducibility | always => unable to reproduce |
2009-10-03 10:53 | Warmonger | Status | assigned => feedback |
2009-10-03 12:34 | Steven Aus | File Added: Back for Revenge Saves.7z | |
2009-10-03 12:35 | Steven Aus | Note Added: 0000029 | |
2009-10-03 12:54 | Steven Aus | File Added: Thousand Islands Saves.7z | |
2009-10-03 13:10 | Steven Aus | Note Added: 0000030 | |
2009-10-03 14:13 | Warmonger | Note Added: 0000031 | |
2009-10-03 14:13 | Warmonger | Status | feedback => confirmed |
2009-10-04 06:09 | Warmonger | Note Edited: 0000031 | bug_revision_view_page.php?bugnote_id=31#r70 |
2009-10-15 22:03 | Zamolxis | Relationship added | has duplicate 0000165 |
2009-11-21 15:36 | Warmonger | Note Added: 0000245 | |
2009-11-21 15:40 | Zamolxis | Note Added: 0000247 | |
2009-11-21 15:42 | Warmonger | Note Added: 0000248 | |
2009-11-21 15:43 | Warmonger | Relationship added | parent of 0000221 |
2009-11-21 15:46 | Warmonger | Note Added: 0000249 | |
2009-11-21 15:46 | Warmonger | Status | confirmed => resolved |
2009-11-21 15:46 | Warmonger | Fixed in Version | => SVN |
2009-11-21 15:46 | Warmonger | Resolution | open => fixed |
2009-11-21 15:56 | Zamolxis | Note Added: 0000252 | |
2009-11-29 20:28 | Zamolxis | Note Added: 0000320 | |
2009-11-29 20:28 | Zamolxis | Status | resolved => feedback |
2009-11-29 20:28 | Zamolxis | Resolution | fixed => reopened |
2009-11-29 20:28 | Zamolxis | Note Edited: 0000320 | bug_revision_view_page.php?bugnote_id=320#r408 |
2009-11-29 20:29 | Zamolxis | Note Edited: 0000320 | bug_revision_view_page.php?bugnote_id=320#r409 |
2009-12-02 10:59 | Warmonger | Relationship added | parent of 0000278 |
2009-12-02 16:01 | Boulie | Note Added: 0000356 | |
2009-12-02 17:38 | Warmonger | Note Added: 0000360 | |
2009-12-29 15:17 | Warmonger | Note Added: 0000522 | |
2009-12-29 15:17 | Warmonger | Status | feedback => resolved |
2009-12-29 15:17 | Warmonger | Fixed in Version | 0.75 => 0.89 |
2009-12-29 15:17 | Warmonger | Resolution | reopened => fixed |
2010-03-02 10:21 | Zamolxis | Note Added: 0000721 | |
2010-03-02 10:21 | Zamolxis | Status | resolved => closed |
Notes |
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Not reproductible, works as it worked before. Please give more details. |
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In my first game in VCMI 0.74, using the Back for Revenge map, the Creature Banks seemed to be corrupted or not working properly ("Back for Revenge" save files). But I started the same map again today ("Back for Revenge - Edric 1-1" save files) and I didn't get that same error. Attached are both starting saves. |
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Interesting. One starting save on "Thousand Islands" map (with Castles - Sylvia as human's chosen starting hero) appears to have no Creature Bank corruption (at least from right-click information and the correct dialog that gives you a chance to fight the guardians), and a different starting save from the same map (with Fortresses - Bron as human's chosen starting hero) has all the Creature Banks as empty and unnamed in the dialog (and right-click information simply saying "Visited"). So it looks like we have an intermittent bug. |
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(0000031)
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Warmonger
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2009-10-03 14:13
(edited on: 2009-10-04 06:09) |
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Confirmed. Crypt bank config is corrupted, now it's all about finding out why.
It does not happpen on first day only.
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Does it only occur after loading saved game? |
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Bug behavior seems very similar to 0000221 indeed, so I'm placing my money on "loading a saved game" group of bugs. ;)
I'm not sure if Steven will pass by today to check and confirm, but if you can reproduce it on your side only with saved games, I think it's safe to assume that's the cause of it. |
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I think I got it. Bank config was just not saved. |
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Please reopen if necessary. |
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I'll double check in the next release.
A small request though: for a clear trail, can you please add to the comment "fixed in SVN/rXXXX" when marking an item as fixed? |
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(0000320)
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Zamolxis
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2009-11-29 20:28
(edited on: 2009-11-29 20:29) |
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It's not yet solved in 0.74c:
- After loading a saved game, all creature banks show as "Visited"
- When visiting, we have again the "%" character instead of the name for some of them. For example, when visiting Dragon's Utopia, the message says "You have found what was once a %s, but it has been deserted for some time."
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(0000356)
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Boulie
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2009-12-02 16:01
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Still the same in 0.75.
Creatures banks are "visited" after load game even if weren't
Same situation with Shipwreck and Derelict Ship, so bug no 0000221 should be reopened. |
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221 is exactly the same bug, no need to multiplicate beeings. |
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Finally fixed in revision 1403 |
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Checked and confirmed as fixed in 0.8 (for new or loaded game) |
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