MantisBT - VCMI
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0000881VCMIGUI - Adventure Mappublic2012-02-27 10:452014-05-30 17:40
q4a 
Ivan 
normalcrashalways
closedfixed 
x86WindowsXP SP3
0.87b 
0.88 
0000881: Assertion failed: h, file e:\game\vcmi\client\client.cpp, line 614
VCMI_client.exe log:

Initializing GameState (together): 1500
Creating mapHandler: 0
        Unpacking and handling defs: 656
        Preparing FoW, roads, rivers,borders: 203
        Making object rects: 172
Initializing mapHandler (together): 1031
Opening VCAI
Loaded VCAI
Player 1 will be lead by VCAI
Opening VCAI
Loaded VCAI
Player 2 will be lead by VCAI
Opening VCAI
Loaded VCAI
Player 3 will be lead by VCAI
Opening VCAI
Loaded VCAI
Player 5 will be lead by VCAI
Opening StupidAI
Loaded Stupid AI 0.1
CStupidAI [0CFAA118]: created
CStupidAI [0CFAA118]: init called, saving ptr to IBattleCallback
System message: Game has been saved as Newgame_Autosave_1
Assertion failed: h, file e:\game\vcmi\client\client.cpp, line 614
Start any map.
Click on first town in list (near the "Kingdom Overview" button).
Wait 1-2 sec.
No tags attached.
Issue History
2012-02-27 10:45q4aNew Issue
2012-02-27 10:47q4aNote Added: 0002237
2012-02-27 11:45WarmongerSeverityminor => crash
2012-02-27 11:45WarmongerNote Added: 0002238
2012-02-27 12:00IvanNote Added: 0002239
2012-02-28 08:33IvanStatusnew => assigned
2012-02-28 08:33IvanAssigned To => Ivan
2012-02-28 11:29IvanNote Added: 0002241
2012-02-28 11:29IvanStatusassigned => resolved
2012-02-28 11:29IvanFixed in Version => 0.89
2012-02-28 11:29IvanResolutionopen => fixed
2014-05-30 17:40beegeeStatusresolved => closed

Notes
(0002237)
q4a   
2012-02-27 10:47   
Tested on r2561.
(0002238)
Warmonger   
2012-02-27 11:45   
Assertion fail means crash, even if it happens rarely.
(0002239)
Ivan   
2012-02-27 12:00   
Appeared in r2561 - not reproducible in r2560
Crash happens when moving cursor to adventure map.
(0002241)
Ivan   
2012-02-28 11:29   
Fixed in rev 2562