MantisBT - VCMI
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0000828VCMIMechanics - Objectspublic2011-10-16 19:222022-04-11 17:49
yupsi 
Warmonger 
normalminoralways
closedfixed 
0.86 
0.94 
0000828: Seer's Huts/Quest Guards - various problems
1) If quest is to kill a certain hero with custom portrait and custom name, default message uses custom name, then follows a custom portrait, subtitled with hero name which the custom portrait actually belongs to (quest "kill Caitlinn", Caitlinn has Cuthbert's portrait - portrait is subtitled "Cuthbert").
2) If quest is to be a certain hero with custom portrait and custom name, hero's default portrait is used instead of custom, while hero's custom name is correctly used in message and as a portrait's subtitle.

HoMM3/WoG don't have problems 1 and 2 as it doesn't display heroes' portraits in quest messages.

3) Quest "to kill a creature" displays normal stack information about target such as "6 Angels" while HoMM3 displays just "Angels".

UPDATE:

Found more issues, they're not on the map I uploaded. I'll just keep track of them here for a while :P
4) Unvisited Seer's Hut hover text is not "Seer's Hut" (will fix soon).
5) Empty Quest Guard has a "time expired" message - it shouldn't.
6) Deadline check should have < , not <= (same seer's hut expires on second day in WoG, but on first day in VCMI) (will fix soon).
7) When a hero revisits seer's hut with the quest he cannot complete, he can have many firstVisit/nextVisit InfoWindow messages with components (such as target experience). If hero sees 2 such messages in a row, on a third one he will crash. Any advice on components memory management?
You can use the attached map.
No tags attached.
related to 0001024closed Warmonger Working in H3 Seer Hut is empty in VCMI 
related to 0001223closed Warmonger Seer's Hut problems 
related to 0001402closed Ivan Quest Guard - non-standard hero portrait 
? Untitled.h3m (9,332) 2011-10-16 19:22
https://bugs.vcmi.eu/file_download.php?file_id=819&type=bug
Issue History
2011-10-16 19:22yupsiNew Issue
2011-10-16 19:22yupsiStatusnew => assigned
2011-10-16 19:22yupsiAssigned To => Tow
2011-10-16 19:22yupsiFile Added: Untitled.h3m
2011-10-19 07:27yupsiSummarySeer Huts - message problems => Seer's Huts/Quest Guards - various problems
2011-10-19 07:27yupsiDescription Updatedbug_revision_view_page.php?rev_id=1451#r1451
2011-10-19 07:27yupsiSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=1453#r1453
2012-02-27 12:28WarmongerAssigned ToTow => Warmonger
2012-07-08 05:28WarmongerRelationship addedrelated to 0001024
2012-07-30 09:29WarmongerNote Added: 0002828
2012-07-30 09:29WarmongerStatusassigned => feedback
2013-03-01 23:29IvanRelationship addedrelated to 0001223
2013-07-23 15:04WarmongerNote Added: 0003801
2013-07-23 15:04WarmongerStatusfeedback => resolved
2013-07-23 15:04WarmongerFixed in Version => 0.94
2013-07-23 15:04WarmongerResolutionopen => fixed
2013-08-28 16:05WarmongerRelationship addedrelated to 0001402
2022-04-11 17:49PovelitelStatusresolved => closed

Notes
(0002828)
Warmonger   
2012-07-30 09:29   
1,2 seem already fixed.

Fixed 3, 4 and 6 in r2806.

5 - in original WoG, empty quets guard does not display any damage at all, remaining silent. I'm not sure if it's any better solution.
7 - Probably related to window / componet or callbakc maagament rather than huts themselves. Could behave differently after recent changes.
(0003801)
Warmonger   
2013-07-23 15:04   
Fixed in r3470.