MantisBT - VCMI
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0000760VCMIGUI - Battlespublic2011-06-23 10:082014-05-30 17:40
Warmonger 
Tow 
normalcrashalways
closedfixed 
0.85 
0.860.89 
0000760: Various issues with tactics
- (FIXED) Stack queue moves every time a stack in tactics mode is moved, even though it does not represent these stacks by any means.
- (FIXED) Tactics work in creature banks. Moreover, flying monsters are able to move to left-side hexes avaliable via tactics.
- (FIXED) Back hex for double-wide monsters is not highlighted and clikable, even though they cna move so their back ends in this place.
- (FIXED) Next creature is highlighted (gold frame) before the previous one end movement.
- (FIXED) If enemy creatures are faster than ours, highlighted tactics area won't vanish before they end their movement. If they attack our stack in this area, game crashes.
- (FIXED) Monsters don't accept movement orders to tactics area if their path is not entirely within it (blocked by obstacles or other monsters). This is however discussable, as in H3 some absurd 20-hex runs were allowed.

[Reported by Zamolxis in note]
- (CHANGED) when hovering over enemy creatures during Tactics mode, instead of the question mark (which would open creature card if clicked) mouse cursor changes to arrow or sword; however if we click to attack, we get a message saying we are not allowed to perform the action;
- (FIXED) we can open the spell book and cast spells; this one leads to crash
No tags attached.
related to 0000573closed Warmonger Funny hex range coverage for Cavaliers at Creature Banks 
7z TacticsInBanks.7z (98,501) 2012-02-29 07:23
https://bugs.vcmi.eu/file_download.php?file_id=845&type=bug
png e2.PNG (587,545) 2012-02-29 07:24
https://bugs.vcmi.eu/file_download.php?file_id=846&type=bug
png
Issue History
2011-06-23 10:08WarmongerNew Issue
2011-06-23 10:08WarmongerStatusnew => assigned
2011-06-23 10:08WarmongerAssigned To => Tow dragon
2011-07-23 06:57WarmongerRelationship addedrelated to 0000573
2012-02-29 07:23q4aFile Added: TacticsInBanks.7z
2012-02-29 07:24q4aNote Added: 0002249
2012-02-29 07:24q4aFile Added: e2.PNG
2012-03-01 15:51ZamolxisNote Added: 0002264
2012-03-01 22:49ZamolxisNote Edited: 0002264bug_revision_view_page.php?bugnote_id=2264#r1519
2012-03-27 20:11TowAssigned ToTow dragon => Tow
2012-03-27 20:12TowNote Added: 0002318
2012-03-27 20:12TowDescription Updatedbug_revision_view_page.php?rev_id=1550#r1550
2012-03-28 21:58TowNote Added: 0002319
2012-03-28 21:59TowDescription Updatedbug_revision_view_page.php?rev_id=1551#r1551
2012-03-30 21:42TowDescription Updatedbug_revision_view_page.php?rev_id=1552#r1552
2012-03-30 21:47TowNote Added: 0002321
2012-04-02 23:26TowNote Added: 0002331
2012-04-02 23:26TowStatusassigned => resolved
2012-04-02 23:26TowFixed in Version => 0.89
2012-04-02 23:26TowResolutionopen => fixed
2012-04-02 23:26TowDescription Updatedbug_revision_view_page.php?rev_id=1555#r1555
2014-05-30 17:40beegeeStatusresolved => closed

Notes
(0002249)
q4a   
2012-02-29 07:24   
-Tactics work in creature banks. Moreover, flying monsters are able to move to left-side hexes avaliable via tactics.
-Back hex for double-wide monsters is not highlighted and clikable, even though they cna move so their back ends in this place.
reproduces in r2563.
Add TacticsInBanks image and save.
(0002264)
Zamolxis   
2012-03-01 15:51   
(edited on: 2012-03-01 22:49)
You can add two more issues to the list:
- when hovering over enemy creatures during Tactics mode, instead of the question mark (which would open creature card if clicked) mouse cursor changes to arrow or sword; however if we click to attack, we get a message saying we are not allowed to perform the action;
- we can open the spell book and cast spells; this one leads to crash

(0002318)
Tow   
2012-03-27 20:12   
"-Stack queue moves every time a stack in tactics mode is moved, even though it does not represent these stacks by any means."
That part was fixed in r2595.
More fixes soon.
(0002319)
Tow   
2012-03-28 21:58   
"-Tactics work in creature banks. Moreover, flying monsters are able to move to left-side hexes avaliable via tactics."
and
"- we can open the spell book and cast spells; this one leads to crash"
Fixed in r2596.
(0002321)
Tow   
2012-03-30 21:47   
"-Back hex for double-wide monsters is not highlighted and clikable, even though they cna move so their back ends in this place."
I've implemented original H3 behaviour for this in r2599: both hexes are clickable and open creature window on l-click.

"- when hovering over enemy creatures during Tactics mode, instead of the question mark (which would open creature card if clicked) mouse cursor changes to arrow or sword; however if we click to attack, we get a message saying we are not allowed to perform the action;"

I've changed this in r2599. The attacking (as casting spells as well) won't be proposed now. However, the cursor will be in "blocked" state (not a question mark). This alters H3 behaviour, however I believe it's more consistent, since when tactics phase is over, it's what we see when we hover an unavailable enemy stack. Implementing the original quirk seems not necessary ATM.
(0002331)
Tow   
2012-04-02 23:26   
"-Next creature is highlighted (gold frame) before the previous one end movement.
-If enemy creatures are faster than ours, highlighted tactics area won't vanish before they end their movement. If they attack our stack in this area, game crashes.
-Monsters don't accept movement orders to tactics area if their path is not entirely within it (blocked by obstacles or other monsters). This is however discussable, as in H3 some absurd 20-hex runs were allowed."

The last three issues are fixed in r2606.
Therefore I'm marking the whole report as resolved.