MantisBT - VCMI
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0000745VCMIMechanics - Battlespublic2011-05-31 21:362014-05-30 17:40
Zamolxis 
Warmonger 
normalminoralways
closedfixed 
0.84 
0.87 
0000745: We cannot block 2-hex shooters from behind (e.g.: Medusas)
Only placing a creature around the front-hex of a creature blocks its shooting ability, so placing a creature in one of the 3 hexes behind the back-hex does not prevent the range attack.

It can be easily reproduced by attacking some Medusa Stores for example.

Let me know if it can be easily fixed by tweaking a general rule, or should I provide a list with all H3 2-hex shooters (including WoG cases, like Centaurs after gaining stack experience for example)?
No tags attached.
related to 0000830closed Warmonger Wrong Hydra attack: only three targets and can reach enemies which are not adjacent 
Issue History
2011-05-31 21:36ZamolxisNew Issue
2011-05-31 21:36ZamolxisStatusnew => assigned
2011-05-31 21:36ZamolxisAssigned To => Tow dragon
2011-05-31 21:40ZamolxisIssue cloned: 0000746
2011-09-16 15:59WarmongerAssigned ToTow dragon => Warmonger
2011-11-08 08:25WarmongerRelationship addedrelated to 0000830
2011-11-08 08:55WarmongerNote Added: 0002132
2011-11-08 08:55WarmongerStatusassigned => resolved
2011-11-08 08:55WarmongerFixed in Version => 0.89
2011-11-08 08:55WarmongerResolutionopen => fixed
2014-05-30 17:40beegeeStatusresolved => closed

Notes
(0002132)
Warmonger   
2011-11-08 08:55   
VCMI is meant to be moddable engine, so every rule should be general rule!

Fixed in r2464