|
What I noticed is that if I press End Turn immediately after the map starts, there's a good chance either the command is not taken (freeze already), or the next day (with higher chance the days after, if we press End Turn few times in a row), the hero cannot move anymore. That is, as soon as the new day starts, try to move the default hero. I can set the path, but game often freezes with the "galop" sound, but hero does not move.
Another interesting thing, as seen in the screenshot, is that I cannot force a Crash, but that may be because a server crashinfo dump file was already created beforehand (see attached files).
And maybe another interesting thing, is that it can easily be reproduced in 084b & 084c, but way harder to reproduce in 084. So it happens there as well, but only after hitting End Turn more than 10 times in a row - while closing event messages fast as well on the way - and even then it's not always reproducible.
If attachments don't help you identify the bug, I can try to run more tests and find patterns. Also, the console message with "not allowed to perform this action", makes me wonder if this is not related perhaps to 0000729 as well...? |
|
(0001753)
|
Tow
|
2011-05-29 14:17
|
|
Should be fixed in r2158.
Recent changes to framerate keeping code that made game run smoother also increased likelihood of encountering this bug.
However this is only for freeze on new turn issue. Clicking end turn button very, very fast can confuse VCMI and lead to "not allowed to perform this action" message, but it should not cause any lasting problems (just some of the clicks will be ignored).
I'm unable to reproduce issue with moving hero — actually it looks as there are two issues: not allowing to move hero during turn (that is 0000729, where apparently all actions became prohibited at some point) and freeze with a gallop sound, that most likely is a separate issue.
@Zamolxis
You have to type "crash", without capital 'C'. Commands are case-sensitive. |
|