MantisBT - VCMI
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0000682VCMIMechanics - Objectspublic2011-03-01 09:522014-05-30 17:40
Boulie 
Tow 
normalminoralways
closedfixed 
0.83c 
 
0000682: Crypt problems to be continue...
Attack sequence isn't according to queue and speed.
Added save. See screenshots, too.
After you attack crypt Gargs should attack first but here Vampires attack, then should attack all stacks of Gargs but after first Gargs move, the Wights move before next Gargs, then skeletons before Master Greml. etc.
@Tow -> That's why cheat code for AA isn't good solution for testing, but quick combat option would be very helpful.
No tags attached.
has duplicate 0000683closed Tow dragon Speed bonus on native terain disappeard but it give bonus to initiative (sequence) in attacking 
zip crypt.zip (171,264) 2011-03-01 09:52
https://bugs.vcmi.eu/file_download.php?file_id=655&type=bug
jpg crypt01.jpg (187,312) 2011-03-01 09:52
https://bugs.vcmi.eu/file_download.php?file_id=656&type=bug
jpg

jpg crypt02.jpg (186,713) 2011-03-01 09:52
https://bugs.vcmi.eu/file_download.php?file_id=657&type=bug
jpg

jpg crypt03.jpg (191,367) 2011-03-01 09:52
https://bugs.vcmi.eu/file_download.php?file_id=658&type=bug
jpg
Issue History
2011-03-01 09:52BoulieNew Issue
2011-03-01 09:52BoulieStatusnew => assigned
2011-03-01 09:52BoulieAssigned To => Tow
2011-03-01 09:52BoulieFile Added: crypt.zip
2011-03-01 09:52BoulieFile Added: crypt01.jpg
2011-03-01 09:52BoulieFile Added: crypt02.jpg
2011-03-01 09:52BoulieFile Added: crypt03.jpg
2011-03-01 09:53BoulieNote Added: 0001572
2011-03-01 10:24TowNote Added: 0001575
2011-03-01 10:24TowStatusassigned => resolved
2011-03-01 10:24TowFixed in Version => 0.89
2011-03-01 10:24TowResolutionopen => fixed
2011-03-01 10:28BoulieNote Added: 0001576
2011-03-01 10:31TowNote Added: 0001577
2011-03-01 10:31TowFixed in Version0.89 =>
2011-03-01 10:32TowRelationship addedhas duplicate 0000683
2014-05-30 17:40beegeeStatusresolved => closed

Notes
(0001572)
Boulie   
2011-03-01 09:53   
And ofc one more thing - Ballista ;)
(0001575)
Tow   
2011-03-01 10:24   
Fixed in r2010.
Crypts are innocent, attack sequence is correct. Bonus for speed from native terrain was not seen in the client, thus GUI provided wrong information.

>>@Tow -> That's why cheat code for AA isn't good solution for testing, but quick combat option would be very helpful.
Well, wouldn't that prevent you from noticing this bug? ;)
(0001576)
Boulie   
2011-03-01 10:28   
heh, so close also next issue :)
(0001577)
Tow   
2011-03-01 10:31   
Ballista is r2011.