MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000673 | VCMI | Mechanics - Battles | public | 2011-02-24 15:18 | 2011-05-31 10:02 |
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Reporter | Warmonger | |
Assigned To | Tow dragon | |
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | closed | Resolution | fixed | |
Platform | PC | OS | Windows 7 | OS Version | vanillia |
Product Version | 0.83b | |
Target Version | | Fixed in Version | 0.84 | |
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Summary | 0000673: Flying units can't cross castle walls |
Description | See screenshot.
Notice that range on attacker's side is calculated incorectly (Gorynch speed is 8). Also, cursor is the one for walking units.
After I finally broke a piece of wall (which took over 20 turns btw), Gorynch fled over solid wall with no problem. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | Siege Bug.png (583,685) 2011-02-24 15:18 https://bugs.vcmi.eu/file_download.php?file_id=640&type=bug
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Issue History |
Date Modified | Username | Field | Change |
2011-02-24 15:18 | Warmonger | New Issue | |
2011-02-24 15:18 | Warmonger | Status | new => assigned |
2011-02-24 15:18 | Warmonger | Assigned To | => Tow dragon |
2011-02-24 15:18 | Warmonger | File Added: Siege Bug.png | |
2011-02-24 15:23 | Warmonger | Description Updated | bug_revision_view_page.php?rev_id=1237#r1237 |
2011-02-24 15:58 | Tow dragon | Note Added: 0001546 | |
2011-02-24 15:58 | Tow dragon | Status | assigned => resolved |
2011-02-24 15:58 | Tow dragon | Fixed in Version | => 0.89 |
2011-02-24 15:58 | Tow dragon | Resolution | open => fixed |
2011-02-24 16:00 | Tow dragon | Note Edited: 0001546 | bug_revision_view_page.php?bugnote_id=1546#r1239 |
2011-05-31 10:02 | Zamolxis | Note Added: 0001777 | |
2011-05-31 10:02 | Zamolxis | Status | resolved => closed |