MantisBT - VCMI | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000065 | VCMI | AI - Battles | public | 2009-10-03 15:33 | 2011-03-03 12:23 |
| Reporter | Tow dragon | ||||
| Assigned To | Tow | ||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | 0.72c | ||||
| Target Version | Fixed in Version | 0.84 | |||
| Summary | 0000065: AI should try to go after the shooter or the flyer, unless the pikemen would be reachable in less number of turns | ||||
| Description | 0.72c#41 AI should try to go after the shooter or the flyer, unless the pikemen (or other low level melee unit) would be reachable in less number of turns | ||||
| Steps To Reproduce | |||||
| Additional Information | Originally reported here: http://forum.vcmi.eu/viewtopic.php?p=3059#3059 [^] | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2009-10-03 15:33 | Tow dragon | New Issue | |||
| 2009-10-10 03:57 | Zamolxis | Description Updated | bug_revision_view_page.php?rev_id=170#r170 | ||
| 2010-05-29 19:36 | Zamolxis | Product Version | => 0.72c | ||
| 2011-01-15 02:59 | Tow | Note Added: 0001483 | |||
| 2011-01-15 02:59 | Tow | Status | new => resolved | ||
| 2011-01-15 02:59 | Tow | Fixed in Version | => 0.89 | ||
| 2011-01-15 02:59 | Tow | Resolution | open => fixed | ||
| 2011-01-15 02:59 | Tow | Assigned To | => Tow | ||
| 2011-03-03 12:23 | Zamolxis | Note Added: 0001596 | |||
| 2011-03-03 12:23 | Zamolxis | Status | resolved => closed | ||
| Notes | |||||
|
|
|||||
|
|
||||
|
|
|||||
|
|
||||