MantisBT - VCMI
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0000065VCMIAI - Battlespublic2009-10-03 15:332011-03-03 12:23
Tow dragon 
Tow 
normalminorhave not tried
closedfixed 
0.72c 
0.84 
0000065: AI should try to go after the shooter or the flyer, unless the pikemen would be reachable in less number of turns
0.72c#41 AI should try to go after the shooter or the flyer, unless the pikemen (or other low level melee unit) would be reachable in less number of turns
Originally reported here: http://forum.vcmi.eu/viewtopic.php?p=3059#3059 [^]
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Issue History
2009-10-03 15:33Tow dragonNew Issue
2009-10-10 03:57ZamolxisDescription Updatedbug_revision_view_page.php?rev_id=170#r170
2010-05-29 19:36ZamolxisProduct Version => 0.72c
2011-01-15 02:59TowNote Added: 0001483
2011-01-15 02:59TowStatusnew => resolved
2011-01-15 02:59TowFixed in Version => 0.89
2011-01-15 02:59TowResolutionopen => fixed
2011-01-15 02:59TowAssigned To => Tow
2011-03-03 12:23ZamolxisNote Added: 0001596
2011-03-03 12:23ZamolxisStatusresolved => closed

Notes
(0001483)
Tow   
2011-01-15 02:59   
r1910 brought a new battle AI, still very, very basic but the issue described here should be gone.
(0001596)
Zamolxis   
2011-03-03 12:23   
Issue confirmed as gone. Enemy melee prefers our range units now, which is way better.