MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000065 | VCMI | AI - Battles | public | 2009-10-03 15:33 | 2011-03-03 12:23 |
Reporter | Tow dragon | ||||
Assigned To | Tow | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 0.72c | ||||
Target Version | Fixed in Version | 0.84 | |||
Summary | 0000065: AI should try to go after the shooter or the flyer, unless the pikemen would be reachable in less number of turns | ||||
Description | 0.72c#41 AI should try to go after the shooter or the flyer, unless the pikemen (or other low level melee unit) would be reachable in less number of turns | ||||
Steps To Reproduce | |||||
Additional Information | Originally reported here: http://forum.vcmi.eu/viewtopic.php?p=3059#3059 [^] | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2009-10-03 15:33 | Tow dragon | New Issue | |||
2009-10-10 03:57 | Zamolxis | Description Updated | bug_revision_view_page.php?rev_id=170#r170 | ||
2010-05-29 19:36 | Zamolxis | Product Version | => 0.72c | ||
2011-01-15 02:59 | Tow | Note Added: 0001483 | |||
2011-01-15 02:59 | Tow | Status | new => resolved | ||
2011-01-15 02:59 | Tow | Fixed in Version | => 0.89 | ||
2011-01-15 02:59 | Tow | Resolution | open => fixed | ||
2011-01-15 02:59 | Tow | Assigned To | => Tow | ||
2011-03-03 12:23 | Zamolxis | Note Added: 0001596 | |||
2011-03-03 12:23 | Zamolxis | Status | resolved => closed |
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