MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000641 | VCMI | GUI - Battles | public | 2010-11-15 00:37 | 2010-11-15 01:24 |
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Reporter | ruppertus | |
Assigned To | Tow dragon | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | |
Platform | Intel (Core i5, NVidia Quadro) | OS | Linux Debian 64 bit | OS Version | testing (amd64) |
Product Version | 0.83 | |
Target Version | | Fixed in Version | | |
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Summary | 0000641: A result of attack is presented before GUI animation |
Description | When we want to attack some unit during the battle we the number of units that left after the attack and then we see the animation. The order should be opposite. |
Steps To Reproduce | 1. Start new game
2. Attack some creatures
3. When the battle starts attack any unit
We see the number of unit that left before the proper animation of attacking |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0000051 | closed | Tow dragon | Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-11-15 00:37 | ruppertus | New Issue | |
2010-11-15 00:37 | ruppertus | Status | new => assigned |
2010-11-15 00:37 | ruppertus | Assigned To | => Tow dragon |
2010-11-15 01:08 | Zamolxis | Relationship added | duplicate of 0000051 |
2010-11-15 01:24 | Zamolxis | Note Added: 0001383 | |
2010-11-15 01:24 | Zamolxis | Status | assigned => closed |
2010-11-15 01:24 | Zamolxis | Resolution | open => duplicate |
2010-11-15 01:24 | Zamolxis | Note Edited: 0001383 | bug_revision_view_page.php?bugnote_id=1383#r1156 |