MantisBT - VCMI
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0000641VCMIGUI - Battlespublic2010-11-15 00:372010-11-15 01:24
Tow dragon 
Intel (Core i5, NVidia Quadro)Linux Debian 64 bittesting (amd64)
0000641: A result of attack is presented before GUI animation
When we want to attack some unit during the battle we the number of units that left after the attack and then we see the animation. The order should be opposite.
1. Start new game
2. Attack some creatures
3. When the battle starts attack any unit
We see the number of unit that left before the proper animation of attacking
No tags attached.
duplicate of 0000051closed Tow dragon Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it 
Issue History
2010-11-15 00:37ruppertusNew Issue
2010-11-15 00:37ruppertusStatusnew => assigned
2010-11-15 00:37ruppertusAssigned To => Tow dragon
2010-11-15 01:08ZamolxisRelationship addedduplicate of 0000051
2010-11-15 01:24ZamolxisNote Added: 0001383
2010-11-15 01:24ZamolxisStatusassigned => closed
2010-11-15 01:24ZamolxisResolutionopen => duplicate
2010-11-15 01:24ZamolxisNote Edited: 0001383bug_revision_view_page.php?bugnote_id=1383#r1156

2010-11-15 01:24   
Closed as duplicate of 0000051