MantisBT - VCMI
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0000474VCMIMechanics - Adventure Mappublic2010-05-30 19:022010-07-14 09:10
Zamolxis 
Tow 
normalmajorhave not tried
closedfixed 
0.8b 
 
0000474: I got unlimited movement at some point on one of my heroes (+ save game takes lots of space)
This may be related to 0000459 (perhaps child?).

After playing 4 game days, all of a sudden I realized that one of my heroes (Inteus) had unlimited movement. This may be related to the fact that it had Boots of Speed over night and with the fact that I saved/loaded a couple of times before noticing that, but I wasn't able to really reproduce it on a another game (I got an extra bonus, but not unlimited).

When I was preparing the files for the report, I noticed 2 other interesting things: the save file had 34 MB (!!), however when archived in 7z, it had less then 70 KB. That's what made me think the size was caused by lots of redundant text generated by all the bonuses accumulated at every game save/load.
Attached archive contains save game and client log.
No tags attached.
duplicate of 0000459closed Tow 080b loading game causes that primary skills are doubled. 
7z 2010-05-30_UnlimitedMovement.7z (70,736) 2010-05-30 19:02
https://bugs.vcmi.eu/file_download.php?file_id=376&type=bug
Issue History
2010-05-30 19:02ZamolxisNew Issue
2010-05-30 19:02ZamolxisFile Added: 2010-05-30_UnlimitedMovement.7z
2010-05-30 20:07ZamolxisSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=847#r847
2010-05-31 23:29TowNote Added: 0000902
2010-05-31 23:29TowStatusnew => closed
2010-05-31 23:29TowAssigned To => Tow
2010-05-31 23:29TowResolutionopen => duplicate
2010-05-31 23:29TowRelationship addedduplicate of 0000459
2010-05-31 23:44ZamolxisPriorityhigh => normal
2010-07-14 09:10ZamolxisResolutionduplicate => fixed

Notes
(0000902)
Tow   
2010-05-31 23:29   
I guess it's some side effect of 0000459.
With the latest trunk version load-save sequence doesn't change the size of savefiles.
So I'll close it for now.