MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000045 | VCMI | GUI - Battles | public | 2009-10-03 08:49 | 2014-02-01 22:33 |
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Reporter | Tow dragon | |
Assigned To | Tow dragon | |
Priority | normal | Severity | tweak | Reproducibility | have not tried |
Status | closed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.72 | |
Target Version | | Fixed in Version | | |
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Summary | 0000045: Morale (Mirth) animation shown on wrong place (0.72#10) |
Description | 0.72#10 - battle interface leak : morale animation shown on wrong place (occurs with archangel, and probably with all double-wide creatures) |
Steps To Reproduce | |
Additional Information | copied from this thread: http://forum.vcmi.eu/viewtopic.php?p=2708#2708 [^] |
Tags | No tags attached. |
Relationships | related to | 0000059 | resolved | Ivan | Luck (Fortune) animation is shown too fast and positioned too low |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2009-10-03 08:49 | Tow dragon | New Issue | |
2009-10-09 00:42 | Zamolxis | Summary | morale animation shown on wrong place => morale animation shown on wrong place (0.72#10) |
2009-10-09 00:42 | Zamolxis | Description Updated | bug_revision_view_page.php?rev_id=104#r104 |
2009-10-09 00:42 | Zamolxis | Additional Information Updated | bug_revision_view_page.php?rev_id=106#r106 |
2009-10-09 00:42 | Zamolxis | Additional Information Updated | bug_revision_view_page.php?rev_id=107#r107 |
2010-05-29 19:06 | Zamolxis | Product Version | => 0.72 |
2010-11-20 21:56 | Zamolxis | Note Added: 0001438 | |
2010-11-20 22:04 | Zamolxis | Relationship added | related to 0000059 |
2011-09-18 20:12 | Zamolxis | Summary | morale animation shown on wrong place (0.72#10) => Morale (Mirth) animation shown on wrong place (0.72#10) |
2011-09-18 20:18 | Zamolxis | Note Added: 0002030 | |
2011-09-18 20:18 | Zamolxis | Status | assigned => feedback |
2014-02-01 22:33 | Ivan | Note Added: 0004375 | |
2014-02-01 22:33 | Ivan | Status | feedback => closed |
Notes |
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Very similar with 0000059 (so I guess the fix for one could similarly apply to the other one as well). |
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@majaczek: Your original report indicates a specific focus problem for this animation when it comes to 2-hex creatures? Is that still an issue at your side? As far as I see, it is perfectly centered now.
The only position-related issue that may still be with Mirth, is that I'm not yet sure if it's positioned high enough. But for that we would need to first have the animation speed fixed, because now it's happening so fast, I never manage to capture it in a screenshot to compare with H3. |
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(0004375)
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Ivan
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2014-02-01 22:33
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Closing issues fixed long time ago. |
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