MantisBT - VCMI
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0000439VCMIGUI - Battlespublic2010-03-07 13:422023-01-09 20:15
julek 
Ivan 
normaltrivialalways
resolvedfixed 
0.8 
 
0000439: Large units unnecesarily turn around during attack.
When a large, 2 tile long unit is directly under enemy creature and attacks it from the bottom, it turns around. It shouldn't - at least it didn't in H3.
I tested it with water elementals and nagas, so it probably affects all 2-tile-long creatures.
No tags attached.
related to 0001124closed Warmonger 2-hex breath attack fail if the direction is right-to-left 
related to 0000876closed Warmonger Attacking one hex unit from behind with two hex unit animation glitch 
related to 0001067closed Ivan Cavaliers before turning jump an extra hex backwards 
png bug.png (662,388) 2010-03-07 13:42
https://bugs.vcmi.eu/file_download.php?file_id=329&type=bug
png
Issue History
2010-03-07 13:42julekNew Issue
2010-03-07 13:42julekFile Added: bug.png
2010-03-07 13:44julekNote Added: 0000797
2012-11-17 09:06WarmongerRelationship addedrelated to 0001124
2012-11-17 09:30WarmongerRelationship addedrelated to 0000876
2012-11-17 09:30WarmongerRelationship addedrelated to 0001067
2012-11-28 13:26WarmongerAssigned ToTow dragon => Warmonger
2012-11-30 14:14WarmongerStatusassigned => confirmed
2022-12-17 17:09IvanAssigned ToWarmonger => Ivan
2022-12-17 17:09IvanStatusconfirmed => assigned
2022-12-18 00:03IvanStatusassigned => confirmed
2023-01-09 20:15IvanNote Added: 0008426
2023-01-09 20:15IvanStatusconfirmed => resolved
2023-01-09 20:15IvanResolutionopen => fixed

Notes
(0000797)
julek   
2010-03-07 13:44   
Also, the attacked unit turns around too. It looks that the engine processes the attack as for single tile creatures located on the front tile - the elemental's head.
(0008426)
Ivan   
2023-01-09 20:15   
Resolved in PR 1229. Will be released as 1.2