MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000376 | VCMI | GUI - Town screen | public | 2010-02-20 00:26 | 2011-09-20 16:04 |
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Reporter | Zamolxis | |
Assigned To | Tow | |
Priority | low | Severity | trivial | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.75 | |
Target Version | | Fixed in Version | 0.82 | |
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Summary | 0000376: In Recruit Creature window, when 2 resources are needed, they are a bit too close to each other and gold is second (unlike H3) |
Description | In Recruit Creature windows where 2 resources are needed for purchase, they are displayed too close to each other and in reversed order as compared to H3. See screenshots attached to 0000375: In H3 Gold was first, and there was some space between it and the other resource. In VCMI they look too close to each other. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0000798 | closed | Ivan | R-click on town dwelling: the Cost Per Troop resources are not well aligned for high level creatures + other minor discrepancies |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-02-20 00:26 | Zamolxis | New Issue | |
2010-02-20 05:15 | Zamolxis | Summary | In Recruit Creature window, if there are 2 resources, they are displayed too close and in reversed order => In Recruit Creature window, when 2 resources are needed, they are a bit too close to each other and gold is second (unlike H3) |
2010-02-20 05:15 | Zamolxis | Description Updated | bug_revision_view_page.php?rev_id=609#r609 |
2010-06-30 19:31 | Ivan | Note Added: 0001000 | |
2010-06-30 19:31 | Ivan | Status | assigned => resolved |
2010-06-30 19:31 | Ivan | Resolution | open => fixed |
2010-07-07 22:20 | Zamolxis | Fixed in Version | => 0.89 |
2011-09-20 16:02 | Zamolxis | Relationship added | related to 0000798 |
2011-09-20 16:04 | Zamolxis | Note Added: 0002038 | |
2011-09-20 16:04 | Zamolxis | Status | resolved => closed |