MantisBT - VCMI
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0000358VCMIMechanics - Town structurespublic2010-02-12 13:552010-06-24 11:56
Boulie 
Tow 
normalmajoralways
closedunable to reproduce 
0.75c 
 
0000358: Starting army being replaced with army from other town if you hide hero to town garrison.
see screenshot and logs zip
I think it is still conected with some missing defs because the problem is only in high resolution from 5 till 7 (8th crashes VCMI on my comp probably because my monitor res is 1600x1200)
The bug is on both RoE and SoD maps
No tags attached.
jpg bug starting army changes_02.jpg (148,979) 2010-02-12 13:55
https://bugs.vcmi.eu/file_download.php?file_id=237&type=bug
jpg

jpg bug starting army changes_03.jpg (358,723) 2010-02-12 13:56
https://bugs.vcmi.eu/file_download.php?file_id=238&type=bug
jpg

zip bug starting army changes.zip (42,653) 2010-02-12 13:56
https://bugs.vcmi.eu/file_download.php?file_id=239&type=bug
Issue History
2010-02-12 13:55BoulieNew Issue
2010-02-12 13:55BoulieFile Added: bug starting army changes_02.jpg
2010-02-12 13:56BoulieFile Added: bug starting army changes_03.jpg
2010-02-12 13:56BoulieFile Added: bug starting army changes.zip
2010-06-23 15:42IvanNote Added: 0000965
2010-06-23 15:42IvanStatusnew => feedback
2010-06-23 16:44BoulieNote Added: 0000966
2010-06-23 16:44BoulieStatusfeedback => new
2010-06-24 11:56TowNote Added: 0000967
2010-06-24 11:56TowStatusnew => closed
2010-06-24 11:56TowAssigned To => Tow
2010-06-24 11:56TowResolutionopen => unable to reproduce

Notes
(0000965)
Ivan   
2010-06-23 15:42   
Is this still an active problem? Everything looks fine for me on any resolution.
(0000966)
Boulie   
2010-06-23 16:44   
I don't remember but I think this bug was only in 075c development version. I have not noticed this bug for long time.
(0000967)
Tow   
2010-06-24 11:56   
Not reproducible, hopefully has been already fixed.