MantisBT - VCMI
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0003263VCMIMechanics - Objectspublic2026-02-09 20:232026-02-09 20:23
hepyno 
 
normalcrashalways
newopen 
PCWindows11 Education
 
 
0003263: Crash when moving hero / triggering map event
VCMI 1.7.1 on Windows 11 crashes consistently on a specific map when moving a hero towards/onto a particular adventure-map object/event.

Typical scenario: I select hero “Burrich” (this has happened earlier with another hero in another location on the map as well) and click to move one tile forward toward an object. As soon as the hero approaches/triggers the object/event, VCMI crashes and “VCMI Crashhandler” appears (“VCMI has crashed… file with information has been created.”).

This is not a localisation issue: the crash also reproduces after switching the VCMI language to English.

The issue blocks progress because I must go through this area/object to continue. Earlier on the same map a similar crash happened in another location and I avoided it by taking a different route, but now there is no alternative path.
1) Start VCMI 1.7.1.
2) Load the attached savegame (right before the crash).
3) Select hero “Burrich”.
4) Click to move Burrich one step forward towards the next object/event on the path.
5) Observe: immediate crash + VCMI Crashhandler dialog.
Hardware:
- CPU: AMD Ryzen 7 250 w/ Radeon 780M Graphics
- GPU: Radeon 780M (integrated)
- RAM: 32 GB

Software/settings:
- OS: Windows 11 Education
- VCMI: 1.7.1
- Display mode: previously “Exclusive fullscreen” (made the crash look like a hard freeze); now tested also in windowed/borderless, crash still occurs.
- Language: reproduced both in Czech and English.

Attachments:
- VCMI_Client_log.txt
- Savegame right before the crash
No tags attached.
zip VCMI_Client_log.zip (2,000,472) 2026-02-09 20:23
https://bugs.vcmi.eu/file_download.php?file_id=3232&type=bug
Issue History
2026-02-09 20:23hepynoNew Issue
2026-02-09 20:23hepynoFile Added: VCMI_Client_log.zip

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