MantisBT - VCMI | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003122 | VCMI | Other | public | 2020-05-10 07:19 | 2023-11-06 19:33 |
| Reporter | misiokles | ||||
| Assigned To | Ivan | ||||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Platform | Windows | OS | PC | OS Version | 10 |
| Product Version | 0.99 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0003122: Unfinished or not working VCMI bonuses. | ||||
| Description | In file https://github.com/vcmi/vcmi/blob/8bfe510e9ca33a75acc4c98267fc866cd068524f/lib/HeroBonus.h [^] we can read about few "unfinished" (?) or not working bonuses. They are bonuses mostly for commanders (?). 1. BONUS_NAME(EXP_MULTIPLIER)/* val - percent of additional exp gained by stack/commander (base value 100)*/\ 2. BONUS_NAME(ADDITIONAL_UNITS) /*val of units with id = subtype will be added to hero's army at the beginning of battle */\ 3. BONUS_NAME(SPOILS_OF_WAR) /*val * 10^-6 * gained exp resources of subtype will be given to hero after battle*/\ It would be cool to have them working ;) | ||||
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| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2020-05-10 07:19 | misiokles | New Issue | |||
| 2023-11-06 19:33 | Ivan | Note Added: 0008858 | |||
| 2023-11-06 19:33 | Ivan | Status | new => closed | ||
| 2023-11-06 19:33 | Ivan | Assigned To | => Ivan | ||
| 2023-11-06 19:33 | Ivan | Resolution | open => fixed | ||
| Notes | |||||
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