MantisBT - VCMI |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003051 | VCMI | Mechanics - Other | public | 2019-04-24 18:53 | 2019-05-02 13:24 |
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Reporter | Dydzio | |
Assigned To | Dydzio | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | |
Platform | Microsoft Windows | OS | Windows 7 | OS Version | Home Premium x64 |
Product Version | 1.next | |
Target Version | | Fixed in Version | 1.next | |
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Summary | 0003051: Duplicate hero on map initialization possible to achieve in some cases |
Description | It's possible to have two same heroes as starting heroes in some cases and it leads to bugs that eventually may lead to crash/freeze. Tried to reproduce under specific conditions, same as the ones where I found the bug for first time, and it succeeded after few tries. Provided screenshot shows information from "map info" gathered after map loaded. |
Steps To Reproduce | Pick hot-seat game, put human players as the last colors, pick map with many total players for easier reproducibility. Pick same town non random heroes for humans (2 players in tested case), same town as humans for AI but random heroes. There is chance that on game start random hero will be same as hero already picked by human. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | double.png (406,159) 2019-04-24 18:53 https://bugs.vcmi.eu/file_download.php?file_id=2999&type=bug
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Issue History |
Date Modified | Username | Field | Change |
2019-04-24 18:53 | Dydzio | New Issue | |
2019-04-24 18:53 | Dydzio | File Added: double.png | |
2019-04-27 17:22 | Dydzio | Assigned To | => Dydzio |
2019-04-27 17:22 | Dydzio | Status | new => assigned |
2019-04-28 07:22 | Dydzio | Note Added: 0007779 | |
2019-05-02 13:24 | Dydzio | Status | assigned => resolved |
2019-05-02 13:24 | Dydzio | Fixed in Version | => 1.next |
2019-05-02 13:24 | Dydzio | Resolution | open => fixed |