MantisBT - VCMI
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0003011VCMIGUI - Town screenpublic2018-09-29 20:082018-10-31 20:49
Andruids 
Godric 
lowfeaturealways
resolvedfixed 
PCWindows8.1
0.99 
1.next 
0003011: Mod's path instead of a name in growth-booster skill
Inspired by Macron's modified skills, I wanted to make a new skill that raised creature growth in towns, but the source shown in the town screen is taken from the skills unique identifier, which gives a bizarre effect (especially if the mod is a part of another mod). Shouldn't the information be taken from the name of the skill, similarly to artifacts and fort/horde/grail buildings?
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jpg vcmi gov.jpg (308,917) 2018-09-29 20:08
https://bugs.vcmi.eu/file_download.php?file_id=2952&type=bug
jpg
Issue History
2018-09-29 20:08AndruidsNew Issue
2018-09-29 20:08AndruidsFile Added: vcmi gov.jpg
2018-09-30 02:32AndruidsNote Added: 0007656
2018-10-29 20:37GodricAssigned To => Godric
2018-10-29 20:37GodricStatusnew => assigned
2018-10-31 20:49GodricNote Added: 0007659
2018-10-31 20:49GodricStatusassigned => resolved
2018-10-31 20:49GodricResolutionopen => fixed
2018-10-31 20:49GodricFixed in Version => 1.next

Notes
(0007656)
Andruids   
2018-09-30 02:32   
Just noticed another thing, if bonus comes from Hero's specialty, the information says "Unknown".
(0007659)
Godric   
2018-10-31 20:49   
Fixed in https://github.com/vcmi/vcmi/pull/509 [^]