MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002975 | VCMI | GUI - Battles | public | 2018-07-19 16:01 | 2023-01-09 20:15 |
Reporter | Andruids | ||||
Assigned To | Ivan | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | PC | OS | Windows | OS Version | 8.1 |
Product Version | 0.99 | ||||
Target Version | Fixed in Version | ||||
Summary | 0002975: Cyclops Kings don't use their 2-hex attack animation | ||||
Description | After being given "TWO_HEX_ATTACK_BREATH" bonus, Cyclops Kings still use their normal attacking animation when they attack in melee, despite having unused 2-hex attacking animation in their original def file. | ||||
Steps To Reproduce | 1. Unpack my attached mod, 2. Start any single player with Stronghold, 3. vcmiarmenelos, 4. Take some Cyclops Kings to battle, wait until enemy stacks align and attack. | ||||
Additional Information | I attach an example test mod that makes Cyclops Kings attack with 2-hex attack BONUS and makes them unable to shoot, to help reproduce the issue. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | cyclopTEST.zip (1,073) 2018-07-19 16:01 https://bugs.vcmi.eu/file_download.php?file_id=2919&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2018-07-19 16:01 | Andruids | New Issue | |||
2018-07-19 16:01 | Andruids | File Added: cyclopTEST.zip | |||
2018-07-19 16:15 | AVS | Note Added: 0007600 | |||
2018-07-20 13:01 | Andruids | Note Added: 0007601 | |||
2018-07-20 13:21 | AVS | Note Added: 0007602 | |||
2022-12-17 14:14 | Ivan | Assigned To | => Ivan | ||
2022-12-17 14:14 | Ivan | Status | new => assigned | ||
2022-12-17 14:31 | Ivan | Status | assigned => confirmed | ||
2023-01-09 20:15 | Ivan | Note Added: 0008438 | |||
2023-01-09 20:15 | Ivan | Status | confirmed => resolved | ||
2023-01-09 20:15 | Ivan | Resolution | open => fixed |
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