MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002897 | VCMI | GUI - Battles | public | 2018-02-28 23:37 | 2022-05-04 06:32 |
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Reporter | Andruids | |
Assigned To | Nullkiller | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | PC | OS | Windows | OS Version | 8.1 |
Product Version | 0.99 | |
Target Version | | Fixed in Version | 1.next | |
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Summary | 0002897: Summoned elementals + Armageddon crash |
Description | When you summon an Earth/Fire elemental stack and cast Armageddon, so that it wipes out all creatures except summoned elementals, it crashes the game. |
Steps To Reproduce | 1) Start a single player scenario with any hero expect Necropolis
2) Type a cheatcode fo all spells: vcmiistari
3) Enter battle
4) Summon e.g. Earth Elemental
5) Cast Armageddon to kill all creatures except elementals |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0003089 | resolved | Nullkiller | Crash when only summoned creatures are left alive |
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Attached Files | FireElementalsArmageddon.vmap (2,657) 2018-03-05 01:05 https://bugs.vcmi.eu/file_download.php?file_id=2871&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2018-02-28 23:37 | Andruids | New Issue | |
2018-03-03 16:14 | Povelitel | Note Added: 0007462 | |
2018-03-03 16:14 | Povelitel | Assigned To | => Povelitel |
2018-03-03 16:14 | Povelitel | Status | new => feedback |
2018-03-05 01:05 | Andruids | File Added: FireElementalsArmageddon.vmap | |
2018-03-05 01:07 | Andruids | Note Added: 0007477 | |
2018-03-05 01:07 | Andruids | Status | feedback => assigned |
2018-03-05 01:08 | Andruids | Note Edited: 0007477 | bug_revision_view_page.php?bugnote_id=7477#r3453 |
2018-03-05 10:39 | Povelitel | Note Added: 0007478 | |
2018-03-05 10:39 | Povelitel | Assigned To | Povelitel => AVS |
2018-03-05 10:43 | Povelitel | Note Edited: 0007478 | bug_revision_view_page.php?bugnote_id=7478#r3455 |
2022-03-18 16:42 | Povelitel | Note Added: 0008181 | |
2022-03-20 20:24 | Povelitel | Relationship added | related to 0003089 |
2022-05-04 06:32 | Povelitel | Note Added: 0008291 | |
2022-05-04 06:32 | Povelitel | Status | assigned => resolved |
2022-05-04 06:32 | Povelitel | Fixed in Version | => 1.next |
2022-05-04 06:32 | Povelitel | Resolution | open => fixed |
2022-05-04 06:32 | Povelitel | Assigned To | AVS => Nullkiller |
Notes |
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I can't confirm it.
But i have win 10...
Can you add map? |
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(0007477)
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Andruids
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2018-03-05 01:07
(edited on: 2018-03-05 01:08) |
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Here you go. Sorry for tarrying.
I just tested this map:
1) enter fight with peasants
2) summon elementals
3) cast armageddon
4) crash
happens every time
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(0007478)
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Povelitel
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2018-03-05 10:39
(edited on: 2018-03-05 10:43) |
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Now reproducibility. After battle when press OK
if (_Buy(_Right.size()))
> VCMI_lib.dll!std::vector<int,std::allocator<int> >::vector<int,std::allocator<int> >(const std::vector<int,std::allocator<int> > & _Right)Строка 768 C++ Непользовательский код. Символы загружены.
VCMI_lib.dll!SetResources::applyGs(CGameState * gs)Строка 38 C++ Символы загружены.
VCMI_lib.dll!CApplyOnGS<SetResources>::applyOnGS(CGameState * gs, void * pack)Строка 63 C++ Символы загружены.
VCMI_lib.dll!CGameState::apply(CPack * pack)Строка 1958 C++ Символы загружены.
VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 686 C++ Символы загружены.
VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены.
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The hero after the victory must still die, because he has no living units. I thought the problem is that he still does not have cities. But this has nothing to do with it, and it works on any map. |
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