MantisBT - VCMI
View Issue Details
0002819VCMIGUI - Town screenpublic2017-11-15 20:122018-04-02 19:01
denspb 
 
normalminorhave not tried
newopen 
WindowsWindowsWindows 7
0.99 
 
0002819: Bug while hiring hero with First Aid Tent
While hiring hero with First Aid Tent, the First aid tent appears in the Army slot, not in War Machines slot.
See attached screenshot.
It is possible that this issue appears with other war machines.
1) Wait/buy out heroes until you have a hero that should have First Aid tent.
2) Hire the hero
3) See that hero has First Aid tent in the army slot, not in War Machines slot.
No tags attached.
png VCMI_99_FirstAidTent.png (2,991,756) 2017-11-15 20:12
https://bugs.vcmi.eu/file_download.php?file_id=2806&type=bug
png as.png (732,245) 2017-11-16 13:57
https://bugs.vcmi.eu/file_download.php?file_id=2807&type=bug
png

? Autosave_6.vsgm1 (3,257,595) 2018-04-02 18:59
https://bugs.vcmi.eu/file_download.php?file_id=2904&type=bug
? Autosave_6.vcgm1 (3,251,406) 2018-04-02 19:00
https://bugs.vcmi.eu/file_download.php?file_id=2905&type=bug
Issue History
2017-11-15 20:12denspbNew Issue
2017-11-15 20:12denspbFile Added: VCMI_99_FirstAidTent.png
2017-11-16 13:57misioklesFile Added: as.png
2017-11-16 13:58misioklesNote Added: 0007318
2017-11-16 15:14denspbNote Added: 0007319
2017-11-16 15:30misioklesNote Added: 0007320
2018-04-02 18:26karlissNote Added: 0007558
2018-04-02 18:59karlissFile Added: Autosave_6.vsgm1
2018-04-02 19:00karlissFile Added: Autosave_6.vcgm1
2018-04-02 19:01karlissNote Added: 0007559

Notes
(0007318)
misiokles   
2017-11-16 13:58   
I can't reproduce this bug. In my game, Gem's Tent is placed correctly.
(0007319)
denspb   
2017-11-16 15:14   
Yeah, I must notice - it was a latest development build, not .99.
(0007320)
misiokles   
2017-11-16 15:30   
Screen I've posted was made using yesterday daily build. One thing that comes in mind - if you save game with some mods and close game, then you disable some mods or enable some other mods and load such savegame - such things can occur. Because everytime game starts dynamically assigns id for every creature for mods jsons. So in most cases you can't open savegames with different set of mods because diffirent id [creatures, spells, arfifacts, factions] assignation.

By the way - it is feature request for vcmi contributors - it will be fine to have two additional buttons in launcher: save mods list and load mod list. Then can be easily to operate mod settings with diffirent savegames ;]
(0007558)
karliss   
2018-04-02 18:26   
Just had similar bug using 82f334b503f752953552c1c65165ca7583171e91 on Linux but it got triggered in a different way. At the start of "After the Amulet" scenario during campaing Gem had the first aid tent in army slot. Trying to interact with it results in all kind of weird things happening like converting stack of centaurs in to more first aid tents. Would providing save files help?
(0007559)
karliss   
2018-04-02 19:01   
Added the save files for reproducing the bug. To reproduce it:
1) load attached save file
2) end turn two times to trigger scenario transition
3) observe that Gem has first aid tent in army slot