MantisBT - VCMI | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0002816 | VCMI | GUI - Town screen | public | 2017-11-02 17:27 | 2017-11-03 15:41 | |||||
Reporter | misiokles | |||||||||
Assigned To | AVS | |||||||||
Priority | normal | Severity | crash | Reproducibility | always | |||||
Status | closed | Resolution | duplicate | |||||||
Platform | Windows | OS | 10 | OS Version | PC | |||||
Product Version | 0.99 | |||||||||
Target Version | Fixed in Version | 1.next | ||||||||
Summary | 0002816: VCMI crashes when trying to display townscreen building animation via json. | |||||||||
Description | It occurs in lastest daily builds. I swear some time ago all works fine. Bastion town (Forgotten Tales mod) has inside two townscreen buildings with png frames that make a animation and these frames are configured in appropiate jsons. These buildings are The Water Mill and Mage Guild lvl 4. When you are trying to build these structures - game crashes. When we delete 03-mages-guild-4.json from sprites/town-screen/buildings folder, we can normally build mage guild 4 but without animations. So something is wrong with handling png frames inside townscreen. Some time ago, animations were displayed without errors - I'v palyed Bastion many times. | |||||||||
Steps To Reproduce | 1. Download Forgotten Tales mod v1.01 from mod wiki list. 2. Launch any scenario with Bastion as a starting town. 3. Try to build Water mill or Mage Guild 4 - crash. | |||||||||
Additional Information | ||||||||||
Tags | No tags attached. | |||||||||
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Attached Files | ||||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2017-11-02 17:27 | misiokles | New Issue | ||||||||
2017-11-03 15:41 | AVS | Relationship added | duplicate of 0002817 | |||||||
2017-11-03 15:41 | AVS | Status | new => closed | |||||||
2017-11-03 15:41 | AVS | Assigned To | => AVS | |||||||
2017-11-03 15:41 | AVS | Resolution | open => duplicate | |||||||
2017-11-03 15:41 | AVS | Fixed in Version | => 1.next |
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