MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002688 | VCMI | Multiplayer | public | 2017-06-01 02:53 | 2017-06-02 22:10 |
Reporter | SXX | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 0.99 | ||||
Target Version | Fixed in Version | ||||
Summary | 0002688: We need some checksums for netpacks code | ||||
Description | Currently we have versions for our saves serialization, but it's will be very helpful for multiplayer if every build would have checksum for all netpacks code. So server and client could verify they both have same netpacks format. Of course we could just add one more magic constant and bump it every time we change netpacks, but I pretty sure some template magic could let us do that. Though it's have to be cross-platform and work with all used compilers and this is probably hard part. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-06-01 02:53 | SXX | New Issue | |||
2017-06-01 10:48 | AVS | Note Added: 0007071 | |||
2017-06-02 00:48 | SXX | Note Added: 0007074 | |||
2017-06-02 12:09 | AVS | Note Added: 0007075 | |||
2017-06-02 13:18 | SXX | Note Added: 0007076 | |||
2017-06-02 22:10 | AVS | Note Added: 0007077 |
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