MantisBT - VCMI
View Issue Details
0002628VCMIRandom Map Generatorpublic2016-12-01 11:422022-04-12 11:18
Povelitel 
Warmonger 
normalminorsometimes
closedfixed 
0.99 
1.next 
0002628: sometimes happens bag with generation roads
the road network bagged
No tags attached.
png road.png (260,979) 2016-12-01 11:42
https://bugs.vcmi.eu/file_download.php?file_id=2666&type=bug
png
Issue History
2016-12-01 11:42PovelitelNew Issue
2016-12-01 11:42PovelitelFile Added: road.png
2016-12-12 17:48WarmongerNote Added: 0006939
2016-12-12 17:48WarmongerAssigned To => Warmonger
2016-12-12 17:48WarmongerStatusnew => confirmed
2016-12-21 12:38WarmongerNote Added: 0006951
2016-12-21 12:38WarmongerStatusconfirmed => resolved
2016-12-21 12:38WarmongerFixed in Version => 1.next
2016-12-21 12:38WarmongerResolutionopen => fixed
2022-04-12 11:18PovelitelStatusresolved => closed

Notes
(0006939)
Warmonger   
2016-12-12 17:48   
Well yes. The current road-drawing algorithm is not correct.
It was supposed to use all walkable tiles, but last time I tried to implement it, it wasn't working as expected.
(0006951)
Warmonger   
2016-12-21 12:38   
Fixed in https://github.com/vcmi/vcmi/commit/cc452bdfa9121a85df3d42b117abb4df3adcb99e [^]
Now roads will be routed under any passable objects.