MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002583 | VCMI | Multiplayer | public | 2016-10-30 22:30 | 2024-11-14 21:58 |
Reporter | SXX | ||||
Assigned To | Ivan | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 0.98g | ||||
Target Version | Fixed in Version | ||||
Summary | 0002583: Multiplayer: RNG distribution is not consistent between compilers / platforms | ||||
Description | Today we tested some MP with dydzio and one thing we find out is that map init could desync even if seed perfectly match. We use "mt19937" and it's do it's just very well. While I did very little research it's looks like std distribution functions don't have deterministic results across platforms and compilers. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2016-10-30 22:30 | SXX | New Issue | |||
2017-03-15 21:30 | Dydzio | Note Added: 0006984 | |||
2017-03-16 17:28 | Warmonger | Note Added: 0006985 | |||
2017-03-17 09:43 | Dydzio | Note Added: 0006987 | |||
2017-03-19 02:48 | SXX | Note Added: 0006995 | |||
2017-05-22 22:02 | SXX | File Added: 10M.zip | |||
2017-05-22 22:08 | SXX | File Added: 20M.zip | |||
2017-05-22 22:08 | SXX | File Deleted: 20M.zip | |||
2017-05-22 22:08 | SXX | File Deleted: 10M.zip | |||
2024-11-14 21:58 | Ivan | Note Added: 0008987 | |||
2024-11-14 21:58 | Ivan | Status | new => closed | ||
2024-11-14 21:58 | Ivan | Assigned To | => Ivan | ||
2024-11-14 21:58 | Ivan | Resolution | open => fixed |
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