MantisBT - VCMI
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0002496VCMIRandom Map Generatorpublic2016-09-21 15:192019-06-30 17:17
Povelitel 
Warmonger 
normalminorsometimes
feedbackreopened 
0.98g 
0.next 
0002496: sometimes generated shifted security
In such cases, you can take the resources or artifacts without killing the guard
No tags attached.
parent of 0002481new  Scrols 5 lvl have not guard (Jebus Cross) 
related to 0002371confirmed Warmonger Some objects are not guarded from side 
Not all the children of this issue are yet resolved or closed.
png FMG.png (158,196) 2016-09-21 15:19
https://bugs.vcmi.eu/file_download.php?file_id=2539&type=bug
png

png FMG2.png (126,612) 2016-09-21 15:36
https://bugs.vcmi.eu/file_download.php?file_id=2540&type=bug
png

png fmg3.png (340,951) 2016-11-03 09:47
https://bugs.vcmi.eu/file_download.php?file_id=2637&type=bug
png

png fmg4.png (134,958) 2016-12-21 16:58
https://bugs.vcmi.eu/file_download.php?file_id=2674&type=bug
png

png fmg5.png (113,456) 2016-12-21 17:02
https://bugs.vcmi.eu/file_download.php?file_id=2675&type=bug
png
Issue History
2016-09-21 15:19PovelitelNew Issue
2016-09-21 15:19PovelitelStatusnew => assigned
2016-09-21 15:19PovelitelAssigned To => Warmonger
2016-09-21 15:19PovelitelFile Added: FMG.png
2016-09-21 15:36PovelitelFile Added: FMG2.png
2016-09-21 16:17misioklesNote Added: 0006696
2016-09-21 18:06PovelitelNote Added: 0006699
2016-09-21 19:03WarmongerNote Added: 0006701
2016-09-21 19:03WarmongerStatusassigned => confirmed
2016-09-21 20:09PovelitelNote Edited: 0006699bug_revision_view_page.php?bugnote_id=6699#r3243
2016-11-03 09:47PovelitelFile Added: fmg3.png
2016-12-15 15:30WarmongerNote Added: 0006948
2016-12-15 15:30WarmongerStatusconfirmed => resolved
2016-12-15 15:30WarmongerFixed in Version => 0.next
2016-12-15 15:30WarmongerResolutionopen => fixed
2016-12-18 21:32WarmongerRelationship addedrelated to 0002371
2016-12-21 16:58PovelitelFile Added: fmg4.png
2016-12-21 16:59PovelitelNote Added: 0006952
2016-12-21 17:02PovelitelFile Added: fmg5.png
2016-12-21 17:03PovelitelNote Added: 0006953
2016-12-21 17:03PovelitelStatusresolved => feedback
2016-12-21 17:03PovelitelResolutionfixed => reopened
2016-12-21 17:03PovelitelNote Deleted: 0006952
2016-12-22 19:27WarmongerNote Added: 0006954
2019-06-30 17:17WarmongerRelationship addedparent of 0002481

Notes
(0006696)
misiokles   
2016-09-21 16:17   
Not exactly. Path show you that you can get resources without fight, but when you try to pick one - battle begins anyway.
(0006699)
Povelitel   
2016-09-21 18:06   
(edited on: 2016-09-21 20:09)
No ^^
Oh, yes, for scroll need fight

(0006701)
Warmonger   
2016-09-21 19:03   
I know there is some issue, but don't know where it comes from (or how to fix it). Still, I'd welcome any number of screenshots reports about it.
(0006948)
Warmonger   
2016-12-15 15:30   
Seems to be fixed in https://github.com/vcmi/vcmi/commit/ee3aec55f2181c11c878dd3c48bee5be4172dfcc [^]
(0006953)
Povelitel   
2016-12-21 17:03   
Still Reproducibility
(0006954)
Warmonger   
2016-12-22 19:27   
New examples look like they only work for little one-tile objects. This is quite a different issue.