MantisBT - VCMI
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0002465VCMIMechanics - Adventure Mappublic2016-08-27 14:252022-04-12 11:04
misiokles 
SXX 
normalminoralways
closedno change required 
PCWindowsPC
0.98g 
0.99 
0002465: Can't buy creatures from Refugee Camp
This occurs in 0.98h PR200 version. When we visit Refugee Camps, we can't buy creatures from this locations.
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Issue History
2016-08-27 14:25misioklesNew Issue
2016-08-28 03:36SXXAssigned To => SXX
2016-08-28 03:36SXXStatusnew => assigned
2016-08-28 20:29SXXNote Added: 0006591
2016-08-28 20:29SXXStatusassigned => feedback
2016-08-29 16:19misioklesNote Added: 0006592
2016-08-29 16:19misioklesStatusfeedback => assigned
2016-08-29 18:52SXXNote Added: 0006593
2016-08-29 19:07misioklesNote Added: 0006594
2016-08-29 20:00SXXNote Added: 0006595
2016-08-30 09:50misioklesNote Added: 0006597
2016-09-01 04:11SXXNote Added: 0006601
2016-09-01 04:11SXXStatusassigned => resolved
2016-09-01 04:11SXXFixed in Version => 0.99
2016-09-01 04:11SXXResolutionopen => no change required
2022-04-12 11:04PovelitelStatusresolved => closed

Notes
(0006591)
SXX   
2016-08-28 20:29   
Can you please clarify. You just built PR200 code without merging it with upstream?

Also did you used H3M map or one in VCMI format?
I just tested it with H3M map and it's works.
(0006592)
misiokles   
2016-08-29 16:19   
No, I've downloded it from link given at forum to test new editor version (http://forum.vcmi.eu/viewtopic.php?t=1139&start=90 [^])
and unpacked it to my vcmi directory. Uh... maybe unpacking it at clean h3 version should help. Or maybe I should return to normal .98f version.
(0006593)
SXX   
2016-08-29 18:52   
Ok got it. So was it H3M map or VCMI format map?
(0006594)
misiokles   
2016-08-29 19:07   
H3M map.
(0006595)
SXX   
2016-08-29 20:00   
Then it's might be code some problem with code version that Warmonger compiled.
For instance there small chance that it's didn't include fix for 0002426.

And if you just want to test more recent develop code please use my builds from here:
http://forum.vcmi.eu/viewtopic.php?p=15504 [^]
(0006597)
misiokles   
2016-08-30 09:50   
Ok, works like a charm with your last build!
(0006601)
SXX   
2016-09-01 04:11   
I'll resolve this one, but will make sure everything is okay with this object if we going to merge PR200.