MantisBT - VCMI
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0002463VCMIMechanics - Otherpublic2016-08-23 22:012016-09-11 18:56
SXX 
SXX 
normalminoralways
resolvedfixed 
0.98g 
0.99 
0002463: CGameHandler::levelUpHero desync SecondarySkillsInfo RNG
Another documentation-only issue. Occur since it's use RNG on server-side.

Another related thing I wanted to check is should automatic levelup use built-in RNG or no. Probably some H3 testing needed.
No tags attached.
child of 0002459resolved SXX Desync found! - Work toward full sync of save games 
Issue History
2016-08-23 22:01SXXNew Issue
2016-08-23 22:01SXXStatusnew => assigned
2016-08-23 22:01SXXAssigned To => SXX
2016-08-23 22:01SXXRelationship addedchild of 0002459
2016-09-11 18:56SXXNote Added: 0006647
2016-09-11 18:56SXXStatusassigned => resolved
2016-09-11 18:56SXXFixed in Version => 0.99
2016-09-11 18:56SXXResolutionopen => fixed

Notes
(0006647)
SXX   
2016-09-11 18:56   
Fixed with PR209 merge:
https://github.com/vcmi/vcmi/commit/2543e068acd7e91ad4234ddfd7622c5e4fac664f [^]