MantisBT - VCMI |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002463 | VCMI | Mechanics - Other | public | 2016-08-23 22:01 | 2016-09-11 18:56 |
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| Reporter | SXX | |
| Assigned To | SXX | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 0.98g | |
| Target Version | | Fixed in Version | 0.99 | |
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| Summary | 0002463: CGameHandler::levelUpHero desync SecondarySkillsInfo RNG |
| Description | Another documentation-only issue. Occur since it's use RNG on server-side.
Another related thing I wanted to check is should automatic levelup use built-in RNG or no. Probably some H3 testing needed. |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | | child of | 0002459 | resolved | SXX | Desync found! - Work toward full sync of save games |
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| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 2016-08-23 22:01 | SXX | New Issue | |
| 2016-08-23 22:01 | SXX | Status | new => assigned |
| 2016-08-23 22:01 | SXX | Assigned To | => SXX |
| 2016-08-23 22:01 | SXX | Relationship added | child of 0002459 |
| 2016-09-11 18:56 | SXX | Note Added: 0006647 | |
| 2016-09-11 18:56 | SXX | Status | assigned => resolved |
| 2016-09-11 18:56 | SXX | Fixed in Version | => 0.99 |
| 2016-09-11 18:56 | SXX | Resolution | open => fixed |