MantisBT - VCMI |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002462 | VCMI | Mechanics - Other | public | 2016-08-23 04:19 | 2022-04-12 11:04 |
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| Reporter | SXX | |
| Assigned To | SXX | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 0.98g | |
| Target Version | | Fixed in Version | 0.99 | |
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| Summary | 0002462: PlayerState::daysWithoutCastle desync due to CGameHandler code |
| Description | Currently "daysWithoutCastle" changed in CGameHandler in two functions while it's should only be done within gamestate / netpacks.
This issue is mainly for documenting change I'm going to make since I might miss something important. Of course I tested it, but still! :-) |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | | related to | 0002072 | closed | Warmonger | After loading save of last 7 day without town you lose | | child of | 0002459 | resolved | SXX | Desync found! - Work toward full sync of save games |
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| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 2016-08-23 04:19 | SXX | New Issue | |
| 2016-08-23 04:19 | SXX | Status | new => assigned |
| 2016-08-23 04:19 | SXX | Assigned To | => SXX |
| 2016-08-23 04:19 | SXX | Relationship added | child of 0002459 |
| 2016-08-23 05:00 | SXX | Relationship added | related to 0002072 |
| 2016-08-23 05:06 | SXX | Note Added: 0006581 | |
| 2016-08-23 05:06 | SXX | Status | assigned => resolved |
| 2016-08-23 05:06 | SXX | Fixed in Version | => 0.99 |
| 2016-08-23 05:06 | SXX | Resolution | open => fixed |
| 2022-04-12 11:04 | Povelitel | Status | resolved => closed |