MantisBT - VCMI
View Issue Details
0000242VCMIMechanics - Battlespublic2009-11-28 10:272010-07-03 23:22
Ivan 
Tow dragon 
normalcrashrandom
closedfixed 
0.74c 
0.8 
0000242: Random crash when harpies killed in retaliation by pikemen
Random reproducibility (two crashes from 5-6 games), tested on map Arrogance3.
In battle with enemy hero my pikemen was attacked by harpies (from top-right cell), on retaliation harpies were killed and VCMI crashed
No tags attached.
related to 0000072closed Tow dragon Crash when last enemy stack killed in retaliation 
related to 0000254closed Tow dragon Crash after harpies attacked the minotaurs 
7z PicemanHarpy.7z (80,955) 2009-11-28 10:27
https://bugs.vcmi.eu/file_download.php?file_id=100&type=bug
Issue History
2009-11-28 10:27IvanNew Issue
2009-11-28 10:27IvanFile Added: PicemanHarpy.7z
2009-11-28 10:52WarmongerSeverityminor => crash
2009-11-28 13:06ZamolxisNote Added: 0000290
2009-11-28 13:07ZamolxisStatusassigned => feedback
2009-11-28 13:14IvanNote Added: 0000294
2009-11-28 13:15ZamolxisRelationship addedrelated to 0000072
2009-11-29 18:45ZamolxisRelationship addedrelated to 0000254
2010-01-29 17:26Tow dragonNote Added: 0000590
2010-01-29 18:19Tow dragonNote Added: 0000592
2010-01-29 18:19Tow dragonStatusfeedback => resolved
2010-01-29 18:19Tow dragonFixed in Version => 0.89
2010-01-29 18:19Tow dragonResolutionopen => fixed
2010-07-03 23:22ZamolxisNote Added: 0001005
2010-07-03 23:22ZamolxisStatusresolved => closed

Notes
(0000290)
Zamolxis   
2009-11-28 13:06   
Are you sure it's not the same problem with 0000072 (also reported by you)?
(0000294)
Ivan   
2009-11-28 13:14   
Probably related but should not be dublicate - that one was only in the end of battle and 100% reproducible. This one happens randomly and in the middle of battle.
(0000590)
Tow dragon   
2010-01-29 17:26   
How can I (try to) reproduce this bug? Where can I get this map from? That dump is not valuable as nobody has symbols for it and they cannot be recreated. I tried to reproduce it under different conditions and found out that killing last stack (either ours or enemy's) in retaliation does not crash VCMI (as of trunk version).
(0000592)
Tow dragon   
2010-01-29 18:19   
fixed in rev 1432 (see commit for more info)
(0001005)
Zamolxis   
2010-07-03 23:22   
Verified as fixed in 0.81. Please reopen if it reoccurs.