MantisBT - VCMI | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002327 | VCMI | Mechanics - Objects | public | 2015-11-13 21:44 | 2016-02-21 23:15 |
| Reporter | SXX | ||||
| Assigned To | SXX | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | 0.98e | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0002327: Town always have garrison even if on map it's set otherwise | ||||
| Description | So if you check "Customize" and then make sure there is no guards VCMI still init town with some creature guarding it. | ||||
| Steps To Reproduce | Use my v3 testing map: http://forum.vcmi.eu/viewtopic.php?t=1108 [^] All towns right next to hero should have zero guards (all set to no garrison in H3 map editor) | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2015-11-13 21:44 | SXX | New Issue | |||
| 2015-11-30 23:37 | SXX | Note Added: 0006138 | |||
| 2015-11-30 23:38 | SXX | Note Edited: 0006138 | bug_revision_view_page.php?bugnote_id=6138#r3051 | ||
| 2016-02-21 23:15 | SXX | Assigned To | => SXX | ||
| 2016-02-21 23:15 | SXX | Status | new => assigned | ||
| Notes | |||||
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