MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002303 | VCMI | Mechanics - Objects | public | 2015-10-15 18:37 | 2022-04-12 11:04 |
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Reporter | Povelitel | |
Assigned To | SXX | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | 64 | OS | Windows | OS Version | XP sp2 |
Product Version | 0.98d | |
Target Version | | Fixed in Version | 0.99 | |
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Summary | 0002303: You can take the troops from the garrison with "Troops are removable" unchecked |
Description | If you have the troops of the same type, you can not put the same direction. You need to release additional slot for them.
Проще говоря нельзя архов положить в слот архов, надо дополнительный свободный стек, либо соединить их |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0000899 | closed | SXX | The "Make room..." window when a creature joins the army, does not allow us to move creatures in the same army | related to | 0002485 | new | | CGarrisonWindow need improvement for CGGarrison with removableUnits = false |
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Attached Files | voyska.PNG (980,608) 2015-10-15 18:37 https://bugs.vcmi.eu/file_download.php?file_id=2360&type=bug
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Issue History |
Date Modified | Username | Field | Change |
2015-10-15 18:37 | Povelitel | New Issue | |
2015-10-15 18:37 | Povelitel | File Added: voyska.PNG | |
2015-11-10 16:26 | SXX | Assigned To | => SXX |
2015-11-10 16:26 | SXX | Status | new => assigned |
2015-11-14 04:05 | SXX | Note Added: 0006088 | |
2015-11-17 20:27 | SXX | Summary | You can not take the troops from the garrison => You can take the troops from the garrison with "Troops are removable" unchecked |
2015-11-17 20:27 | SXX | Note Added: 0006089 | |
2015-11-17 20:38 | SXX | Category | Mechanics - Other => Mechanics - Objects |
2015-11-26 08:27 | SXX | Relationship added | related to 0000899 |
2015-11-29 09:47 | SXX | Note Added: 0006136 | |
2016-01-08 11:10 | SXX | Note Added: 0006260 | |
2016-09-19 00:32 | SXX | Note Added: 0006688 | |
2016-09-19 00:32 | SXX | Status | assigned => resolved |
2016-09-19 00:32 | SXX | Fixed in Version | => 0.99 |
2016-09-19 00:32 | SXX | Resolution | open => fixed |
2016-09-19 00:42 | SXX | Relationship added | related to 0002485 |
2022-04-12 11:04 | Povelitel | Status | resolved => closed |
Notes |
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(0006088)
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SXX
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2015-11-14 04:05
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I'm not yet 100% sure, but looks like that can occur if garrison didn't actually allowed you to move stacks out of it. So probably real issue is that you can move units out of "locked" garrison at all. |
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(0006089)
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SXX
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2015-11-17 20:27
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Confirmed. It's exactly what cause that behaviour. |
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(0006136)
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SXX
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2015-11-29 09:47
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Important note: when creatures join hero on adventure map their ArmedInstance isn't marked as owned by hero (0000899). So while fixing this one we should apply some fix that going to make armed instance that joined our hero owned by player. |
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(0006260)
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SXX
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2016-01-08 11:10
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BTW this one may require "VCAI::showGarrisonDialog" because I suppose AI don't take fact that garrison is locked into account. |
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(0006688)
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SXX
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2016-09-19 00:32
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