MantisBT - VCMI
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0000226VCMIGUI - Battlespublic2009-11-21 19:022013-07-19 16:39
Zamolxis 
Ivan 
normalminoralways
closedfixed 
0.74 
 
0000226: The textures of moving units are placed behind the textures of the other units, war machines or even obstacles
Noticeable for example if units are walking up & down in front of the war machines: when a unit in the hex below the Ballista wants to go 2 hexes up, when it crosses in front of the machine, the unit's textures go below the textures of the machine, while it's the machine (the static object) which should be behind.
 
EDIT: After further tests, I noticed it's easy to reproduce also with units overlapping other units (Summary updated).
Example: the Golem in the attached screenshot had its textures above the Ammo Cart. But when I sent it to the hex in front of the Gremlin, the moment the movement animation started, its textures were placed behind the Ammo Cart.
No tags attached.
has duplicate 0001238closed Ivan Bad drawing of obstacles 
related to 0001200closed Ivan Wrong blitting order while moving units 
jpg 2009-11-21_MovingGolem.jpg (12,835) 2009-11-21 19:02
https://bugs.vcmi.eu/file_download.php?file_id=91&type=bug
jpg

png e1.PNG (61,162) 2012-02-29 09:14
https://bugs.vcmi.eu/file_download.php?file_id=850&type=bug
png

png e2.PNG (33,899) 2012-03-02 06:57
https://bugs.vcmi.eu/file_download.php?file_id=856&type=bug
png
Issue History
2009-11-21 19:02ZamolxisNew Issue
2009-11-21 19:02ZamolxisFile Added: 2009-11-21_MovingGolem.jpg
2009-11-21 19:07ZamolxisSummaryWhen units & war machines textures overlap, in VCMI war machines tend to get priority, while it should be the units. => The textures of moving units are placed behind the textures of the other units or war machines.
2009-11-21 19:07ZamolxisDescription Updatedbug_revision_view_page.php?rev_id=367#r367
2009-11-21 19:09ZamolxisCategoryAI - Battles => GUI - Battles
2009-12-26 23:35ZamolxisNote Added: 0000498
2009-12-26 23:35ZamolxisSummaryThe textures of moving units are placed behind the textures of the other units or war machines. => The textures of moving units are placed behind the textures of the other units, war machines or even obstacles
2011-05-28 06:19WarmongerStatusnew => assigned
2011-05-28 06:19WarmongerAssigned To => beegee
2011-05-28 06:23WarmongerNote Added: 0001728
2012-02-29 09:14q4aNote Added: 0002250
2012-02-29 09:14q4aFile Added: e1.PNG
2012-03-02 06:57q4aFile Added: e2.PNG
2013-02-05 22:23AlexVinSRelationship addedrelated to 0001200
2013-03-10 22:25IvanRelationship addedhas duplicate 0001238
2013-07-18 11:55IvanAssigned Tobeegee => Ivan
2013-07-19 16:39IvanNote Added: 0003769
2013-07-19 16:39IvanStatusassigned => closed
2013-07-19 16:39IvanResolutionopen => fixed

Notes
(0000498)
Zamolxis   
2009-12-26 23:35   
Also reproducible with moving unit disappearing behind battle obstacles, if they pass through the hexes just below the obstacle (summary updated).
(0001728)
Warmonger   
2011-05-28 06:23   
Beegee, I found a bunch of similiar issues and assigned them to you - some of them seem to be already fixed, just making sure they won't get lost.
(0002250)
q4a   
2012-02-29 09:14   
Reproduces in r2563.
See example: e1.png
(0003769)
Ivan   
2013-07-19 16:39   
Closing, duplicate