MantisBT - VCMI |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002246 | VCMI | Mechanics - Battles | public | 2015-08-30 23:28 | 2022-04-12 10:47 |
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| Reporter | Dydzio | |
| Assigned To | SXX | |
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | |
| Platform | Microsoft Windows | OS | Windows 7 | OS Version | Home Premium x64 |
| Product Version | 0.98c | |
| Target Version | | Fixed in Version | 0.98g | |
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| Summary | 0002246: Unpassable wall tile during siege |
| Description | There is a tile that belongs to wall, and should be able to be accessed by units after the wall is destroyed. After catapult destroys the wall I am still unable to move any unit there. The specific place is shown on provided screenshot (screenshot is done in original H3 but location stays the same). |
| Steps To Reproduce | |
| Additional Information | Tested on "Tower" and "Castle" types of towns. |
| Tags | No tags attached. |
| Relationships | | related to | 0001065 | closed | Dydzio | H3-VCMI discrepancies regarding wall/turret sections which can be targeted (and related errors) |
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| Attached Files | unpassable.png (126,390) 2015-08-30 23:28 https://bugs.vcmi.eu/file_download.php?file_id=2300&type=bug

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| Issue History |
| Date Modified | Username | Field | Change |
| 2015-08-30 23:28 | Dydzio | New Issue | |
| 2015-08-30 23:28 | Dydzio | File Added: unpassable.png | |
| 2016-01-29 20:38 | SXX | Assigned To | => SXX |
| 2016-01-29 20:38 | SXX | Status | new => assigned |
| 2016-02-13 15:53 | SXX | Relationship added | related to 0001065 |
| 2016-02-13 15:54 | SXX | Note Added: 0006417 | |
| 2016-02-14 13:40 | SXX | Status | assigned => resolved |
| 2016-02-14 13:40 | SXX | Fixed in Version | => 0.98g |
| 2016-02-14 13:40 | SXX | Resolution | open => fixed |
| 2022-04-12 10:47 | Povelitel | Status | resolved => closed |